Full notes
Full Orestruck: Space Miner update
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What changed
- Gameplay
- UI and audio
- Performance
Orestruck: Space Miner changes
Howdy Miners!
Taking heed of your feedback, we’ve developed a set of improvements for the demo that we hope will positively impact your experience of the game.
Waypoint system:
To make it easier for you to immerse yourself in the game’s world, we’ve implemented a waypoint system that will allow you to reach your destination quickly and efficiently. However, we’d like to point out that this system doesn’t contain any hints about secret rooms and pick-up items that you can find within the game’s levels, and therefore should not interfere with your exploration of Terra-3. In the full version of the game, it’ll be possible to opt out of this system in the Gameplay settings menu, and it’ll also be absent on the highest difficulty level.
Overall brightness:
You brought to our attention that the training level was too dark, especially since the player didn't have a flashlight at the time. We found a remedy for this without losing the atmosphere of the place.
Improved performance:
We took this fix opportunity to improve the optimization of the training level. You should now be able to enjoy faster and smoother gaming experience.
Stay tuned!
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Source
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