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Steam News27 September 20259mo ago

Update #9 - Demo Update 1.04

Howdy Miners! We always love to hear your feedback, so we're back with a handful of fixes today that should improve gameplay and increase the fun you're having playing the game.

In this update2

Full notes

Full Orestruck: Space Miner update

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What changed

10 fixes1 addition5 changes0 removals
  • Gameplay
  • Performance
changedWe always love to hear your feedback, so we're back with a handful of fixes today that should improve gameplay and increase the fun you're having playing the game.
changedIt's a dirty businessIf you save and reload the game, or take a dive into the water, your hands will come out clean. So don't be surprised if you don't see blood stains on your hands after loading the game: it's not a bug, it's a feature. To get them all messy again, just dip your pickaxe into the head of the next zombie you run into.
fixedMinor fixes:We've polished the item pickup system. From now on, picking up even small objects from the floor or shelves shouldn't be a problem.
changedMinor fixes:We've increased the distance at which zombies can approach the player. This should make combat more orderly.
changedMinor fixes:We have taken another step towards NPC optimization, thanks to which you should gain from a few to a dozen or so FPS, depending on your hardware configuration.
addedMinor fixes:We've added two new attack modes for Screecher Zombies (the skinny ones) making them more deadly.

Orestruck: Space Miner changes

changedWe always love to hear your feedback, so we're back with a handful of fixes today that should improve gameplay and increase the fun you're having playing the game.
changedIf you save and reload the game, or take a dive into the water, your hands will come out clean. So don't be surprised if you don't see blood stains on your hands after loading the game: it's not a bug, it's a feature. To get them all messy again, just dip your pickaxe into the head of the next zombie you run into.
fixedWe've polished the item pickup system. From now on, picking up even small objects from the floor or shelves shouldn't be a problem.
changedWe've increased the distance at which zombies can approach the player. This should make combat more orderly.
changedWe have taken another step towards NPC optimization, thanks to which you should gain from a few to a dozen or so FPS, depending on your hardware configuration.

Howdy Miners!

We always love to hear your feedback, so we're back with a handful of fixes today that should improve gameplay and increase the fun you're having playing the game.

It's a dirty business

Killing Space Zombies isn't exactly a clean job. So from now on, whenever you strike a zombie with a pickaxe, corpse, or any other organic matter, or whenever you perform a finishing move, your Miner's hands will be covered in blood.

If you save and reload the game, or take a dive into the water, your hands will come out clean. So don't be surprised if you don't see blood stains on your hands after loading the game: it's not a bug, it's a feature. To get them all messy again, just dip your pickaxe into the head of the next zombie you run into.

Minor fixes:

  • We've polished the item pickup system. From now on, picking up even small objects from the floor or shelves shouldn't be a problem.

  • We've increased the distance at which zombies can approach the player. This should make combat more orderly.

  • We have taken another step towards NPC optimization, thanks to which you should gain from a few to a dozen or so FPS, depending on your hardware configuration.

  • We've added two new attack modes for Screecher Zombies (the skinny ones) making them more deadly.

More is to come.

Stay tuned!

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https://www.kickstarter.com/projects/pixelthunder/orestruck-space-miner?ref=coglhs

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Source

Steam News / 27 September 2025

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