Full notes
Full Operation Zeta update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
This weeks update is heavily focused on a new system that has been added, A lore database! As well we have added some other goodies.
In game lore database
You can now unlock over 30 database entries in the game by discovering artifacts, doing quests and other mysterious ways. Unlocking them awards you credits for more upgrades as well as lore entries in the database!
Planet changes
We have revamped the planet generation a bit to make it so that some of the creature collection quests are easier. You are now guaranteed at least one of each planet type in each game. As well we have added Geyser worlds! Be careful the Geysers can shoot you off into space.
New NPCS
We have added more quests and NPCS to the world! Burbs and Groks!
Final thoughts
As always thanks for the support and feedback you have been giving us on the Discord and elsewhere. Feel free to give us a review here on Steam or support us on our Patreon. We will draw and add any quest concept you have to OZ for all Patreon tiers!
0.11.0
Added gas Geysers
Added Lore database
Added 33 new lore items & quests to populate the database
Added new stat tracker for lore unlocks
Added new achievement for getting all the lore.
Added new NPC races: Burbs,Groks.
Added new Quests for Burbs.
Added new Quests for Groks.
Added Sneks now drop Snek Meat
Added new Patreon names
Added new planet type: geyser worlds.
Added new upgrade: Boosted Jump.
Changed unlock popups to have a subtle background
Changed keybinding for picking up from e -> z on the keyboard
Changed all upgrades to be slightly more expensive.
Changed so you can more easily attach parts from the ground.
Changed Planet spawning to have 1 of each planet type.
Changed average amount of creatures that spawn on a planet
Fixed rare bug where you could spawn in an unwinable game if you had real bad luck.
Fixed bug where minimap tooltip would show on death screen
Fixed you are not longer targeted by enemies when solving a plip puzzle
Source
Changelog.gg summarizes and formats this update. How we read updates.
