In this update6
Full notes
Full Operation Zeta update
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What changed
- Gameplay
- Balance
- Maps
- Store
- Events
- UI and audio
Operation Zeta changes
It is finally here! Operation Theta (Content update one). We have added so much to the game from a lot of little changes suggested by you guys in the community to more content with three new characters all of which play VERY differently than anything before in the game. Lets get into it..
New Characters
Three new characters have been added to the game! Each with their own unique ways to play!
Waylyyn: Is a Human member of the USF, She has excellent combat training and is equipped with a laser gun and placeable mines! Instead of building a ship like normal character she has to survive against increasingly difficult wave of enemies to escape the battle zone! With limited health and powerup pickups she will be a nice challenge for veterans of the game.
Oottoo: Oottoo is a Slugula businessman. As such he plans to pay his way out of the battlezone! Ootto can sells debris from the battlefield to one of the three seller npcs on the map to get enough credits to escape! His ship has TWO grappling hooks instead of just one. You have to be able to hodl more to be a suave trader.
Goo: Goo is three characters in one! Goo's Special ability is to 'transform' into other forms to suit its needs. A Goo that can heal, A Brumpor that has a grapple tail and lastly a Golem who weighs a TON and will fall down to the nearest planet pretty quickly and can throw rocks! Goo is from our new game Goo Gladiators, If you haven't checked it out yet you should its free!:)
New Quests
Tons of new quests have been added and over 40 new NPCs and creatures have been added to the game! This includes a new puzzle type where you have to shoot down incoming asteroids coming at your ship!
New Cat Skin
NEW CAT SKIN!!! Some cats also have custom meows depending on their skins as well. On top of new cat skins we have added a ton of other ease of use things such as more info on what certain upgrades actually do and the sort!
Final thoughts
The past year 10 months of Operation Zeta being released have been a whirlwind for me and the Studio as a whole! I love hearing everyone who has enjoyed the game and their thoughts on it. Feel free to let me know if you have any ideas of things you would want to see in future content updates or general just want to say hi. Thank you guys so much for letting me live me dream of making games.
Patch notes
1.1.0
Added 40+ New NPCS
Added tons of new quests
Added new random events.
Added new puzzle type of 'defender'
Added 3 new Playable Characters: Oottoo, Goo & Waylynn
Upgrades now say what they do when they are selected
Added new Meow skin Teaspoon The 'cow' cat type
Added custom meows for some meow skins
Grappling hooks will now react more to gravity
Button Text is bigger on the 'follow the leader' puzzle quests
B/back button will now go back on menu screens
New characters will now have the 'new' icon above them if you haven't ever played with them before
Fixed NPCs for capture quests attacking you
Fixed ship parts being able to be 'yeeted' out into space never to return
Fixed some spelling/grammar mistakes in the quest texts
Fixed bug where the big ship would show on the mini map for meows
Source
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