Full notes
Full Operation Zeta update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Fixes
Operation Zeta changes
This weeks update added a new race and some features that have been suggested by you guys since launch. A lot of those suggestions came from our Discord , feel free to join if you want to see your ideas in future updates!
New playable race: Golemite
Golemite has been added as a new playable race and has the largest ship in the game with 9 parts! They shoot out rocks at the ground in front of them and have a special that makes them explode out 12 rocks around them!
New quests
New quests have been added! This includes a new quest from one of our patrons who wanted to have a santa themed quest. (all patreon tiers get to design a quest)
In order to make this quest happen you can now grapple creatures! Some more new quests have been added to find and bring creatures to NPCS.
Mini map
Due to popular demand we have added a minimap to help you from getting lost in the system.
Other small improvements
We have added other small improvements such as Steam "Rich Presence" to show your friends what you are doing in the game!
Update Stream
Something we want to try to do is do a short livestream here on Steam and on Twitch going over some of the update as well as hearing from you guys about ideas for future updates and thoughts on this update. We will post a condensed version of the stream on Youtube later in the week.
Final thoughts
Overall thank you for all the support and feedback you guys have given OZ since launch. We are going to keep doing regular updates with more improvements, new quests, new mechanics and new races for the foreseeable future! Feel free to let us know anything you would like to see or what you think about the game on Discord , the Steam forums or in a review (they help us a ton).
0.10.0
Added a couple new quests
Added new quest type: Creature capture.
Added new playable race: Golemite
Added Stream "rich presence"
Added toggle-able mini-map
Added home subtle arrow pointing to your home planet
Added new NPC: Santa
Added new NPC: Cold Flirx
Added new creautre: Quazardeer
Added ability to grapple creatures with your ship grapple
Added new patron names & quests
Added new Achievements for Golemite
Changed some of the coloring on helper arrows
Changed delay laser upgrade to only add 30 seconds each level instead of a minute
Changed icon for exiting ship
- ChangedIncreased the amount of planets in each run
Changed so some races no longer require o2
Fixed rocks frequently spawning over NPCS
Fixed lack of o2 not killing you.
Source
Changelog.gg summarizes and formats this update. How we read updates.
