Full notes
Full Open The Gate: Just A Little update
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What changed
- Gameplay
- Maps
- Balance
Open The Gate: Just A Little changes
As the development continue, I'm excited to share upcoming features:
Towers!
Depend on difficulty, new towers should spawn on the bridge, carrying random enemies, now you have to prepare your line in better formation to onward and destroy the towers before reaching their castle.
After destroying the towers, you can capture them! By ordering units standing under the collapsed tower, the more allies, the faster capturing progresses. Once the tower is captured, you will have random units spawn on it to gather defense.
Conquest Map!
The game doesn't simply separate into difficulty anymore, there will be a conquest map to explore and progress so players don't feel overwhelm with first few levels!
And there are more to come!
New Flying Enemies: Air to Air combat!
Castles have health: You don't just defend anymore, destroy them!
Enemy can cast skill: Increase difficulty at high levels
Smart allies! Walk and attack nearby targets, don't lazy standing there!
These features will be available in the incoming demo version in the next month!
Source
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