Full notes
Full Open The Gate: Just A Little update
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Repeated intro
Hey everyone, finally we have been able to polish the game to the point we feel satisfy with the overall gaming experience!
What changed
- Compatibility
- Gameplay
- Performance
Open The Gate: Just A Little changes
Controller Support: In this big update we bring the full support for Gamepad (Xbox or Playstation Controllers) and even to control the game with your keyboard only! It cost us a lot of time to adjust the UI/UX flows and rewrite almost everything for the unit control. We hope this will bring the game to the broader audience like...me personally like to sit back with a controller, it feel very comfortable!
Demo Levels Updated: While the full version is still in play-testing and A LOT of adjustments/updates. We spent sometimes playtesting the demo version that we believe it is at the point not being too hard or too easy for general players.
Toggle Unit Formation: Player now can let loose their units to charge enemy castle or command units to stay in line, useful for different situation.
Custom Cursor for immersive experience :D
Better Performance: Many optimizations have been implemented to make the game smoother, hopefully it will do good on a potato!
More Unit Abilities to be discovered.
The new demo is live now please update your game to give it a try!
We're planning to integrate Twitch into the game so watchers can spawn themself into the battle and fight along (or against?) the player! See you guys soon!
Source
Changelog.gg summarizes and formats this update. How we read updates.
