In this update2
Full notes
Full Open Hexagon update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone – Open Hexagon 2.1.4 is now officially released!
What changed
- Gameplay
- Workshop
- UI and audio
- Fixes
- Performance
Open Hexagon changes
I really hope you had some fantastic holidays.
This update enables a few more levels for ranked play, and also brings minor improvements and bug fixes.
Enjoy!
(For any question or feedback, please get in touch on our official Discord.)
Changelog
- The following Steam Workshop levels are now enabled for ranked play: ---- Rotationality (Remastered) - Dragon Mayhem ---- Rotationality (Remastered) - Sky Fasion ---- Travel - Ti-84 ---- Travel - Super Plausible Level
- Show some particles when swapping (can be disabled in the options menu).
- Show some particles when swap comes off cooldown (can be disabled in the options menu).
- Added a sound cue that plays when swap comes off cooldown (can be disabled in the options menu).
- A sound cue is now played when an objective is completed in Baby Steps.
- Fixed a bug where text could overlap in Baby Steps.
- Fixed music playing after unpausing the game (in debug mode), even if music was disabled.
- Fixed a bug where the death screen overlay camera offset was calculated incorrectly after resizing the game window.
- Updated internal libraries to newer versions. Please contact me in case of any performance degradation or other issues.
Reminder
- If you are interested in getting updates and development sneak peeks, follow @Open_Hexagon on Twitter.
Source
Changelog.gg summarizes and formats this update. How we read updates.
