Full notes
Full Open Hexagon update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone – Open Hexagon 2.1.5 is now officially released!
What changed
- Performance
- Gameplay
- Workshop
This minor update enables pack developers to use shaders in order to spice up the looks of their levels using the full power of a GPU.
Also, make sure to check out the brand new OHL 2 championship here on YouTube:
Enjoy!
(For any question or feedback, please get in touch on our official Discord.)
Changelog
- Added the ability to create and control "fragment shaders" in custom levels. Please refer to the Lua Reference for more information.
Reminder
- If you are interested in getting updates and development sneak peeks, follow @Open_Hexagon on Twitter.
Source
Changelog.gg summarizes and formats this update. How we read updates.
