HomeGamesUpdatesPricingMethodology
Steam News15 November 20257mo ago

Performance

Steam Shoppage Insight Videos & Screenshots updated. New Performance System The performance system has been completely redesigned and now works more efficiently.

Full notes

Full Onyx update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes5 additions8 changes0 removals
  • Gameplay
  • Performance
  • Balance
  • UI and audio
  • Fixes
changedInsight Videos & Screenshots updated.
addedNew Performance System The performance system has been completely redesigned and now works more efficiently.
addedA new slider for adjusting distance loading has been added. This slider has replaced all previous sliders to make adjustments easier. The slider is set to Normal (center) by default, which worked well in the tests.
addedA new slider for adjusting the level of detail has also been added. This can be used to reduce the number of objects displayed in the world. Currently, this allows you to disable things like grass and other objects that aren't essential for gameplay, thus improving performance. However, due to the new distance loading, it was never necessary to lower the level detail during testing. The slider is set to High (right) by default.
addedNew Creatures
changedImprovements

Steam Shoppage

  • Insight Videos & Screenshots updated.

New Performance System The performance system has been completely redesigned and now works more efficiently.

  • A new slider for adjusting distance loading has been added. This slider has replaced all previous sliders to make adjustments easier. The slider is set to Normal (center) by default, which worked well in the tests.

  • A new slider for adjusting the level of detail has also been added. This can be used to reduce the number of objects displayed in the world. Currently, this allows you to disable things like grass and other objects that aren't essential for gameplay, thus improving performance. However, due to the new distance loading, it was never necessary to lower the level detail during testing. The slider is set to High (right) by default.

New Creatures

  • Cavemole

  • Stingfly

Improvements

  • Invisibility is now linked to sneaking. When you activate invisibility, you’ll automatically enter sneak mode. Any actions that interrupt sneak mode will automatically end invisibility as well.

  • The wind spell Gravitide now always pulls enemies towards its center and costs slightly more mana.

  • The durability of worn equipment is only reduced if the damage suffered is of a physical nature.

  • The notification when an item is picked up now also shows how much of it is currently in the inventory.

  • Running and crouching can now be easily toggled on and off with a single press of the corresponding button. You no longer need to hold the corresponding button down.

  • The smelting furnace inventory now also displays the progress of currently active smelting processes. The way it is displayed will be upgraded at a later time.

  • Greatly increased the chance of successfully catching area- and event-specific fish.

  • Creature Pathfinding System improved. They still sometimes twitch a little. Further optimizations will follow.

  • A lot of UI improvements.

Visuals Enhanced

  • Workbench, stonemason’s bench, cooking area, sellbox, beehive.

Fixes

  • A bug that occasionally popped up when buying and selling items has been fixed. Thank you for sending the report!

  • An incorrect piece of information regarding the opening of quests has been corrected in the tutorial.

  • A bunch of other minor fixes.

Source

Steam News / 15 November 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.