Update history
Latest One Dice Dungeon Delve updates
Search patches, hotfixes, and dev posts. Load more to keep browsing the timeline.
Browse updates
Published changes
Search updates. Filter by source or date. Open any row for the full patch notes, or load more to continue the timeline.
- One Dice Dungeon Delve
Early Access 3.0.1 Hotfix
Retry Last now shows the cosmetic selection screen. Clicking Retry Last from the death screen now routes through boot and back cosmetic selection with your previous choices pre-selected, so you can confirm or change the…
Store1 changeFix - One Dice Dungeon Delve
One Dice Dungeon Delve Early Access 3.0.0
Performance & Stability - Fixed severe freeze on Steam Deck/Proton at game launch and between menu transitions - Significantly improved FPS on Steam Deck, frame time should now be stable at the 30fps target - Fixed audi…
Store3 changesFixPerformance - One Dice Dungeon Delve
2.9.0 Steam Deck Compatibility Update
This update is dedicated to making ODDD run well on Steam Deck. If you've been playing on Deck and experiencing crashes, freezes, or poor performance this one's for you. Steam Deck fixes: - Fixed a 20-second freeze on s…
Announcement2 changesFixPerformance - One Dice Dungeon Delve
2.8.0 Bow Skeletons!
Steam post image New New ranged enemy: Bow Skeletons can fire arrows from range instead of always closing to melee, watch your positioning, they'll shoot from behind their allies Fixes Updated/cleaned up the Minotaur ki…
Announcement4 changesGameplay - One Dice Dungeon Delve
2.7.0 Autosaves!
Thank you for playing ODDD during the Early Access phase. To respect players time I am rolling out the Autosave feature that will allow you to leave the game at anytime and return to your runs. Thank you for bearing wit…
Announcement2 changesPerformanceUI/audio - One Dice Dungeon Delve
2.6.2 Steam Deck Stability
Fixed crashes caused by music loading in the background. Most Steam Deck players were affected - Reduced audio gaps between music tracks
Announcement1 changeFixPerformance - One Dice Dungeon Delve
v2.6.1 fixes
fixed a bug where Brawler and Gambler runs were uploaded to all leaderboards as Knight (the fallback class). Both classes were missing from the class index table used at upload time.
Announcement1 changeFix - One Dice Dungeon Delve
Early Access 2.6.0 Patch Notes
Boss Cycle Overhaul The Blood Dragon and Gelatinous Dice cycle after the endgame now works correctly. The Blood Dragon acts as the gatekeeper, defeat it to reset the Dice cycle back to green. Skip it and it will keep re…
Announcement3 changesFixUI/audio - One Dice Dungeon Delve
Early Access 2.5.0 Endgame Boss Cycle & Leaderboard Fix
Endless Boss Cycle After defeating the Blood Dragon the dungeon enters a permanent endgame loop. Floors 12, 24, 36, 48, and 60 always spawn the five Gelatinous Dice (green→blue→violet→orange→red) on every run. Defeating…
Announcement2 changesFixBalance - One Dice Dungeon Delve
2.4.3 Fix
Gambler's Dice Gambit Gelatinous Dice kills now correctly award Slime Coating, Second Dice, and Infinity Dice achievement tracking — same rewards as any other kill method.
Event1 change - One Dice Dungeon Delve
2.4.2 Fix
6 Figures achievement, score_100000 now triggers on victory runs. Previously it only fired from the death screen, so players who defeated the Blood Dragon never received it.
Announcement1 changeGameplay - One Dice Dungeon Delve
2.4.1 hotfix
Blood Dragon leaderboard entries now correctly display run data (class, gear, floor, kill counts) instead of showing bare score only.
Announcement - One Dice Dungeon Delve
2.4.0 changelog
3 new Steam achievements: Blood Dragon Slayer, Infinity Dice, 6 Figures Blood Dragon Slayer — Defeat the Blood Dragon - Infinity Dice — Defeat all 5 Gelatinous Dice variants in a single run - 6 Figures — Reach 100,000 s…
Announcement1 changeGameplay - One Dice Dungeon Delve
2.3.3 changelog
Replaced the Silly Hats toggle in Options with a Ghosts toggle (on by default). Ghost visibility now persists between sessions.
Announcement - One Dice Dungeon Delve
What's in 2.3.2
Knight parry/riposte, monster corpse now launches after the lunge animation completes, not before it starts.
Announcement - One Dice Dungeon Delve
Early Access 2.3.1 Gambler Hotfix
Fixed the Gambler's Dice Gambit ability freezing the game when monsters were still alive. The pagination arrows on the class selection screen are now proper clickable buttons.
Announcement1 changeFix

