What changed
3 fixes0 additions0 changes0 removals
- Fixes
- UI and audio
- Performance
fixedBug Fixes - Fixed the Blood Dragon victory cutscene replaying on every subsequent Blood Dragon kill instead of just the first. - Fixed corpses and physics objects getting stuck on top of the player, they now scatter away immediately, including the Blood Dragon's body after the victory dialogue. - Fixed the "5 Figures" and "6 Figures" score achievements not unlocking for players who defeated the Blood Dragon and chose to keep delving (bypassing the death screen).
fixedLocalization - The Nun's dialogue screen (retire / continue delving choices) is now fully translated into Spanish, Russian, and Chinese Simplified. - "Sister" now correctly uses the religious title in each language rather than the word for sibling. - Fixed Chinese and Russian text overflowing into button prompts in the tutorial.
fixedPerformance - Fixed a freeze/hitch that occurred every time the background music changed tracks. All tracks are now preloaded at startup so transitions are seamless. This also resolves a related crash on Steam Deck.
One Dice Dungeon Delve changes
fixedBug Fixes - Fixed the Blood Dragon victory cutscene replaying on every subsequent Blood Dragon kill instead of just the first. - Fixed corpses and physics objects getting stuck on top of the player, they now scatter away immediately, including the Blood Dragon's body after the victory dialogue. - Fixed the "5 Figures" and "6 Figures" score achievements not unlocking for players who defeated the Blood Dragon and chose to keep delving (bypassing the death screen).
fixedLocalization - The Nun's dialogue screen (retire / continue delving choices) is now fully translated into Spanish, Russian, and Chinese Simplified. - "Sister" now correctly uses the religious title in each language rather than the word for sibling. - Fixed Chinese and Russian text overflowing into button prompts in the tutorial.
fixedPerformance - Fixed a freeze/hitch that occurred every time the background music changed tracks. All tracks are now preloaded at startup so transitions are seamless. This also resolves a related crash on Steam Deck.
Boss Cycle Overhaul The Blood Dragon and Gelatinous Dice cycle after the endgame now works correctly. The Blood Dragon acts as the gatekeeper, defeat it to reset the Dice cycle back to green. Skip it and it will keep returning until you do. The five Dice colors (green → blue → violet → orange → red) cycle properly between each Blood Dragon encounter, indefinitely.
Bug Fixes - Fixed the Blood Dragon victory cutscene replaying on every subsequent Blood Dragon kill instead of just the first. - Fixed corpses and physics objects getting stuck on top of the player, they now scatter away immediately, including the Blood Dragon's body after the victory dialogue. - Fixed the "5 Figures" and "6 Figures" score achievements not unlocking for players who defeated the Blood Dragon and chose to keep delving (bypassing the death screen).
Localization - The Nun's dialogue screen (retire / continue delving choices) is now fully translated into Spanish, Russian, and Chinese Simplified. - "Sister" now correctly uses the religious title in each language rather than the word for sibling. - Fixed Chinese and Russian text overflowing into button prompts in the tutorial.
Performance - Fixed a freeze/hitch that occurred every time the background music changed tracks. All tracks are now preloaded at startup so transitions are seamless. This also resolves a related crash on Steam Deck.