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Latest Once Upon The Universe updates
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- Once Upon The Universe
build 0.2.1
Added a detailed planetary building slots tooltip explaining unlocked slots, used slots, free slots, and the factors determining each planet’s maximum building slot limit. Improved the civilization technology tree UI Fi…
Announcement6 changesFixUI/audio - Once Upon The Universe
Exploration, Technology & New Buildings
Exploration and Technology have been heavily reworked. Civilizations now discover the universe individually, gain Science from exploration and then convert it into Technology Points. This update will break old saves so…
Event13 changesGameplayUI/audio - Once Upon The Universe
build 0.1.25
Added the ability to rename any civilization directly from the civilization panel by clicking its name and confirming the new name with Enter. Fixed an issue where opening Settings from the pause menu while in Sector Vi…
Announcement2 changesFixGameplay - Once Upon The Universe
build 0.1.24
Added arrow key support for map movement matching the existing wsad controls.
Announcement1 changeMaps - Once Upon The Universe
build 0.1.23
Fixed an issue where entering a sector after running the game at high speed could cause planets, particles and other objects to temporarily move much faster than intended. Fixed galaxy map sector hover flickering and un…
Announcement4 changesFixPerformance - Once Upon The Universe
build 0.1.22
Added selectable colony ships in sector view. Added a Game Settings toggle that lets players show or hide the Gravity Well radius indicator. Improved early-universe matter control: hydrogen recently affected by Creator…
Announcement4 changesGameplay - Once Upon The Universe
build 0.1.21
Reworked sector metallicity into a scientifically grounded Zsun scale, with updated thresholds for planet formation, biospheres and life-related progression while preserving the intended gameplay pacing. Rebalanced plan…
Announcement4 changesGameplay - Once Upon The Universe
build 0.1.20
Improved Creator influence propagation: Obscure Artifacts now properly guide civilizations toward replacing them with Creator’s Halls, while Creator-influenced supernovas now grant Creator Points and Creator Dread only…
Event3 changesGameplay - Once Upon The Universe
build 0.1.19
Added a new post-civilization milestone that tracks the highest Creator Influence or Creator Dread across all civilizations and completes when any civilization reaches 15%. Added a new milestone for establishing the fir…
Announcement6 changesFixGameplay - Once Upon The Universe
build 0.1.18
Added a new dry habitable planet visual type, making waterless but life-capable worlds appear as dry/sandy planets instead of Earth-like water worlds. Added a new tutorial popup for the first civilization, automatically…
Event5 changesGameplay - Once Upon The Universe
build 0.1.17
Reworked stellar mass growth with a new metallicity-based model where heavy elements increase star mass but gradually limit future stellar accretion. Added clearer stellar growth feedback: Sector Metallicity tooltips an…
Announcement5 changesGameplay - Once Upon The Universe
build 0.1.16
Added a cursor lock preference, allowing players to choose between a locked in-window cursor and free multi-monitor cursor movement. Reorganized the Settings menu with a new General tab for cursor, tutorial, event log,…
Event3 changesGameplay - Once Upon The Universe
build 0.1.15
Added explosion impact visuals when warships are destroyed in space battles. Improved planet visuals so planetary sprites now better reflect temperature, water, biosphere, civilization presence, and rogue planet status.…
Announcement3 changesGameplay - Once Upon The Universe
build 0.1.14
Minor changes focused on warship selection UI
Announcement1 changeUI/audio

