Full notes
Full Once Upon The Universe update
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What changed
- Gameplay
- UI and audio
Once Upon The Universe changes
Reworked stellar mass growth with a new metallicity-based model where heavy elements increase star mass but gradually limit future stellar accretion.
Added clearer stellar growth feedback: Sector Metallicity tooltips and selected Star details now show how sector metallicity and absorbed heavy-element mass limit future hydrogen-based star growth.
Improved star simulation readability and behavior: yellow stars now live longer, star collision/absorption radius scales with visual size, and star panels now show remaining life in seconds.
Increased the metallicity requirement for biosphere formation and the related early-game milestone.
Improved early universe pacing: the first sector now begins its full interior simulation only after the player enters it, with initial proto-star formation delayed for a short period.
Source
Changelog.gg summarizes and formats this update. How we read updates.
