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- Once Upon The Universe
build 0.3.1
Improved Biosphere nutrient tooltips to focus on current food availability and current consumption instead of theoretical 100% population values. Improved Biosphere food-chain readability: selected species now clearly h…
Announcement3 changesFixUI/audio - Once Upon The Universe
(build 0.3) Biosphere and biodiversity
Ok.. here we go. This update introduces the new Biosphere system: planets can now develop aquatic life, land life, plants, animals, traits, food chains, environmental quality, and new ways for the Creator to guide or di…
Announcement12 changesGameplayUI/audio - Once Upon The Universe
build 0.2.15
Added baseline civilian micro-production for all industrial goods from the start of civilization, preventing early building queues from stalling due to missing starter goods. Improved the First Creator’s Hall milestone…
Announcement6 changesFixGameplay - Once Upon The Universe
build 0.2.14
Planetary construction menu now shows technology-locked building options with a muted overlay instead of hiding them completely. Improved autonomous planet construction logic: civilizations now avoid expanding planets w…
Announcement10 changesGameplayBalance - Once Upon The Universe
build 0.2.13 hotfix
Fixed queued planet building inspiration getting stuck on unresearched building. Fixed Creator Hall contact logic: Creator Hall now remains a valid source of Creator actions even while disabled, while disabled halls sti…
Announcement2 changesFix - Once Upon The Universe
build 0.2.12
Improved the first planet tutorial step: the normalized 1 Msun / 1 Mearth training system now receives a one-time Star Barrier protection so loose particles cannot disrupt tutorial progress. Improved empty planet buildi…
Announcement4 changesGameplayUI/audio - Once Upon The Universe
(build 0.2.11) Planetary energy and habitation
This update might break previous saves. There is a branch "previous" available for any potential rollbacks. Improved planet building flow. Empty building slots can now be inspired or demanded while another building is u…
Announcement14 changesGameplayBalance - Once Upon The Universe
build 0.2.10
Improved the opening tutorial flow. After the universe map introduction the camera now focuses on the first active sector Improved the early Stellar Stabilization tutorial so its guided star and planet are normalized in…
Announcement7 changesMapsGameplay - Once Upon The Universe
build 0.2.9
Fixed social advancement progress being reset by unemployment-based social degradation ticks. Improved tutorial focus behavior: camera movement is now locked while tutorial highlights an object, preventing the highlight…
Announcement2 changesFixGameplay - Once Upon The Universe
(build 0.2.8) Planetary happiness and migrations
Civilizations no longer upgrade planetary buildings if the planet lacks enough population to fully staff the required jobs after the upgrade is completed. Player-driven Inspire and Demand building upgrades can now overr…
Event14 changesFixGameplay - Once Upon The Universe
build 0.2.7
Added Star Barrier, a new continuous-upkeep Divine Power that protects selected stars by repelling matter particles and preventing unwanted stellar accretion.
Announcement1 changeGameplay - Once Upon The Universe
build 0.2.6
Improved civilization construction: Mining Industry is now selected through its own building category and is prioritized on planets containing resources needed to recover factories disabled by raw material shortages. Ad…
Announcement4 changesGameplayBalance - Once Upon The Universe
build 0.2.5
Updated Impact Probe visuals: probe paths now use subtle orbit-style grey pixels, while civilization color is reserved for the probe object itself. Fixed star exploration progress display with stars now correctly show O…
Announcement6 changesFixGameplay - Once Upon The Universe
build 0.2.4
UI improvement of the civilization Exploration tab.
Announcement1 changeUI/audio - Once Upon The Universe
build 0.2.3
Fix the repeated building type created by civilizations within the new building system. Improved maintenance crisis handling so Space Agencies can be disabled and restored instead of being lost, matching Observatory beh…
Announcement4 changesFixGameplay - Once Upon The Universe
build 0.2.2
Added Infinite Fusion anomaly power as a persistent star effect that halts stellar fusion/lifetime decay while applying scaling continuous Creator Points upkeep.
Announcement1 changeGameplay

