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Steam News30 June 20265d ago

build 0.3.2

Reworked biosphere population logic so metallicity affects population growth support, while life potential drives planetary habitability and habitat capacity.

Full notes

Full Once Upon The Universe update

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What changed

0 fixes1 addition5 changes0 removals
  • Balance
  • Gameplay
  • UI and audio
  • Events
changedReworked biosphere population logic so metallicity affects population growth support, while life potential drives planetary habitability and habitat capacity.
changedBiosphere animals now require a valid food source before emerging naturally or through Spark of Life, preventing newly created species from spawning into immediate starvation.
changedImproved Biosphere nutrient tooltip with a compact list of species currently consuming nutrients from the selected life form.
changedPlanet details now open directly on the Biosphere tab for planets without an active civilization, making life-focused worlds faster to inspect.
changedBiosphere player actions such as Spark of Life, population support, and population cull now appear as announcement popups instead of cluttering the event log.
addedAdded contextual Tip messages, starting with a Spark of Life hint when the Creator lacks enough CP.

Once Upon The Universe changes

changedReworked biosphere population logic so metallicity affects population growth support, while life potential drives planetary habitability and habitat capacity.
changedBiosphere animals now require a valid food source before emerging naturally or through Spark of Life, preventing newly created species from spawning into immediate starvation.
changedImproved Biosphere nutrient tooltip with a compact list of species currently consuming nutrients from the selected life form.
changedPlanet details now open directly on the Biosphere tab for planets without an active civilization, making life-focused worlds faster to inspect.
changedBiosphere player actions such as Spark of Life, population support, and population cull now appear as announcement popups instead of cluttering the event log.
  • Reworked biosphere population logic so metallicity affects population growth support, while life potential drives planetary habitability and habitat capacity.

  • Biosphere animals now require a valid food source before emerging naturally or through Spark of Life, preventing newly created species from spawning into immediate starvation.

  • Improved Biosphere nutrient tooltip with a compact list of species currently consuming nutrients from the selected life form.

  • Planet details now open directly on the Biosphere tab for planets without an active civilization, making life-focused worlds faster to inspect.

  • Biosphere player actions such as Spark of Life, population support, and population cull now appear as announcement popups instead of cluttering the event log.

  • Added contextual Tip messages, starting with a Spark of Life hint when the Creator lacks enough CP.

Source

Steam News / 30 June 2026

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