Old World
Steam News 18 March 20262mo ago

Old World March Update: Flanking changes, Theology buffs and Tech Tree search

Main Branch 1.0.82741 Release 2026-03-18 Headline changes Flanking now protects from counterattack damage for all units Enlightenment and Redemption theology buffs Added tech tree search Design Flanking now protects fro…

Update log

Full Old World update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

3 fixes12 additions17 changes6 removals
  • Balance
  • Gameplay
  • Server
  • UI and audio
  • Fixes
changedHeadline changesFlanking now protects from counterattack damage for all units
addedHeadline changesAdded tech tree search
changedDesignFlanking now protects from counterattack damage for all units
removedDesignClerics no longer start with Divine Rule
removedDesignBaths can no longer be built on sand (except for Clerics)
addedDesignIncreased Growth required for new population now occurs after 30 growths instead of 20

Main Branch 1.0.82741 Release 2026-03-18

Headline changes

  • Flanking now protects from counterattack damage for all units

  • Enlightenment and Redemption theology buffs

  • Added tech tree search

Design

  • Flanking now protects from counterattack damage for all units

  • Enlightenment Cathedrals give growth per population, not per citizen

  • Redemption gives +50% to harbors and hamlets (was +20%)

  • Redemption Cathedrals allow hurrying specialists and projects with training

  • Zealot leaders can now only rush units with training

  • Monasteries can be built in Clerics family cities without Monasticism

  • Clerics no longer start with Divine Rule

  • Baths can no longer be built on sand (except for Clerics)

  • Events that spread a religion now contribute to religion spread goals

  • Legal Code law upkeep now 6 Money per city (instead of 0.2 Orders)

  • Divine Rule law upkeep now 0.5 Science per city (instead of 6 Money)

  • Guilds law upkeep now 0.5 Orders per city (instead of 10 Money)

  • Besieger effect now valid for Melee and Ranged (previously Melee and Siege)

  • Increased Growth required for new population now occurs after 30 growths instead of 20

  • Yield per opinion level effect now starts from 0 at Furious to a maximum of 5 at Friendly. Affects Statesmen Civics, Estates Training and Culture, and Corruption Reform Civics

  • Disciples generate 1 Culture per turn on their Holy Sites

  • The presence of Rebels in Hunters family cities no longer affects family opinion

  • Clergy traits now have a minimum age of 18 (Sacred and Profane)

  • Player now starts with Divine Rule active in Pharaohs of the Nile scenarios 2 and 3

  • Major defeat/victory in Pharaohs of the Nile scenarios also awards minor defeat/victory achievements

New Events

  • Grief

  • Last of the Pack

  • Founded (lost tie) x4

  • The Wanderers

  • Tribal Truce Offer (no war due to alliance)

Programming

  • More frequent updates in the network games browser

  • Added support for mapscripts to set a maximum number of teams

UI

  • Added tech tree search

  • Rural and Urban worker filters now show improvements that are not currently valid due to culture level restrictions

  • Dynasty entries in Encyclopedia are labelled with Dynasty name instead of first ruler name for clarity

  • Text localization updates

  • Records screen displays Improvements Controlled and Improvements Finished stats separately

  • Disciples no longer counted in the Workers Produced stat

  • Added improvement theology potential bonuses to help text

  • Improvements to Critical Hit and Culture Level concept text

  • Non-hostile and hidden unit damage is now included in the text on mouseover

  • Health bar shows damage only from hostile units with visibility, as before

  • Added Disable Turn Start Cycling and Disable Automatic Cycling player options

  • Improvement tooltip shows unit cooldown warning when relevant

  • Changed ship anchoring color from white to a more transparent version of the already anchored color

  • Removed camera snapback when clicking on minimap on city screen

  • Non-host observers of network games can now send chat messages

  • Added an in-game menu button to directly rehost a network game if it becomes unlisted, which otherwise prevents additional players from joining

  • Add Worker Turns stat to Records Screen

  • Added some explanation text to the hurry tooltip when an invalid specialist cannot be hurried

  • Added "Tutorial: Grand Vizier" to Encyclopedia

  • Added "Councilors" section to DLC Summary pages

  • Removed unhelpful Clergy links on Clergy Encyclopedia help

  • Merged Council Encyclopedia concept with Councilor concept

  • Updated Caravan Mission concept text to include how to gain Caravan access

  • Increased sampling point size for better Cyrillic support

  • Family tag grammar pass

Bugs Fixed

  • Fixed unit widgets stacking incorrectly

  • Fixed unit widgets in the back of the stack having their icons sorted behind water

  • Fixed kill preview icon drawing

Source

Steam News / 18 March 2026

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