Full notes
Full Oh! Robot: Legendary Mechanic update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Events
- Maps
- UI and audio
- Balance
Oh! Robot: Legendary Mechanic changes
Hello, gamers!
Thank you for playing the demo version.
If you enjoyed the demo, please consider adding the game to your wishlist!
🎁 Rewards granted automatically
Rewards are granted upon stage completion.
After testing various methods, automatic distribution was deemed the most effective.
💥 Adjusted explosion effect size.
Explosion effect size reduced by 30% to improve visual clarity.
Effects will be scaled appropriately based on monster size.
🔫 Changed bullet color for better visibility.
Enemy bullet color changed for better distinction from player bullets, based on user feedback.
🚗 Vehicle explosion added.
Implemented vehicle HP system.
Vehicles now explode after sustained damage, dealing area damage and knockback to nearby monsters.
🎯 HUD updated.
Applied cooldown indicators to crosshair based on feedback about HUD distraction.
Adjusted key bindings to follow Q-E-R layout based on user feedback. Apologies for the earlier confusion!
🔫🛒 Weapon acquisition added
Improved weapon drop visibility based on long-standing feedback.
🧩 Stage select UI updated.
Stage select UI redesigned for better readability and clarity.
Previous layout showed all stages but caused issues on Steam Deck due to small text and lack of detailed stage info.
🗃️ Category UI updated.
Category UI updated to display all categories at once, improving user recognition and navigation.
⌨️ Updated options and keyboard guide.
Added keyboard guide to show key positions. Key customization is not yet available.
🔥NEVER GIVE UP! NEVER SURRENDER!🔥
Source
Changelog.gg summarizes and formats this update. How we read updates.
