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Latest Of Crowns & Chains updates
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- Of Crowns & Chains
Remake In-Progress
I'm remaking the game from scratch in the Godot engine and I'll resume updates from there. A new discord server has also been set up (linked in the Steam page). The latest version of Of Crowns & Chains (Unity - Alpha 1.…
Announcement2 changesServerGameplay - Of Crowns & Chains
Alpha 1.0.4.05
Changes: Another Graphical Overhaul to make the game look better (not too different from Alpha 1.0.3 - 8 direction, 8 pixel ray marching maintained for performance reasons). Naval Unit Spawning & Movement Fixed (Naval c…
Announcement4 changesFixPerformance - Of Crowns & Chains
Alpha 1.0.4.04
System Changes: Frontlines on allied territory against non-allied neighbors are now available for player/AI assignment. Allied nations will send units to help an allied nation (player or not) during wars. Adjacency chec…
Announcement9 changes2 numericFix - Of Crowns & Chains
Alpha 1.0.4.03 (Minor Patch) & Mini-Announcement
Changes: Localized some UI Elements. Altered graphics (again) to make borders easier to distinguish. Bug Fixes: Fixed bug where nations were not being annexed properly. Fixed tile adjacencies (Some island parts of Europ…
Announcement3 changesFixUI/audio - Of Crowns & Chains
Alpha 1.0.4.02
Optimizations Ray marching reduced to 8 directions (significantly higher FPS with minimal visual impact). System & UI Improvements Quality setting now only affects cloud detail. Nation borders are now easier to distingu…
Announcement13 changesFixPerformance - Of Crowns & Chains
Alpha 1.0.3 (Tile Density Modes, Optimizations, Bug Fixes, and QoL)
Optimizations: Merged Country Selection scene with Game scene (now it's much more seamless). Replaced Main Menu real-time rendering with a pre-rendered background video to decrease lag and battery life strain on laptop…
Announcement9 changes1 numericFix - Of Crowns & Chains
Upcoming Alpha 1.0.3 Update
To address player feedback regarding the game's optimization issues, the upcoming Alpha 1.0.3 update on Friday (10/24/2025) will add three tile density modes: Low (7,000 tiles across Europe) Medium (22,000 tiles across…
Announcement6 changesGameplayMaps - Of Crowns & Chains
Alpha 1.0.2 (Optimizations & QoL)
System(s) Changes: Added Unit Disbandment (Press G to delete all selected units and the soldiers will return to your nation's manpower - if the units have already taken casualties, it'll return those who are left alive)…
Announcement11 changesFixGameplay - Of Crowns & Chains
Alpha 1.0.1 (Small Patch - Bug Fixes)
Bugs Fixed: Unit Teleportation Bug Fixed Military Recruitment Bug Fixed Known Bug: Static Frontline Assignments Bug: Unit assignments to frontlines are not cleared when the player returns to the Main Menu and starts a n…
Announcement5 changesFixGameplay



