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Steam News19 October 20258mo ago

The Playtest Just Got Real: NEW ITEMS and Bosses Are Here!

πŸ“œ Patch Notes – Item System Overhaul & Boss Update 🧩 Revamped Item System Tons of new items with varying usefulness, now tiered by rarity β€” better loot is harder to find.

In this update1

Full notes

Full ODDCORE update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes5 additions3 changes0 removals
  • Gameplay
  • Balance
  • Store
addedπŸ“œ Patch Notes – Item System Overhaul & Boss UpdateTons of new items with varying usefulness, now tiered by rarity β€” better loot is harder to find.
addedπŸ“œ Patch Notes – Item System Overhaul & Boss UpdateItems and shrines can now appear at the end of or within missing variants .
changedπŸ“œ Patch Notes – Item System Overhaul & Boss Updateβš”οΈ Combat & Balance
changedπŸ“œ Patch Notes – Item System Overhaul & Boss UpdateEnemy Rebalance: Fewer enemies per round, but each packs more HP.
addedπŸ“œ Patch Notes – Item System Overhaul & Boss UpdateWeapon Upgrades Reworked: Choose your upgrade path via 3 new vending machines in the shop. πŸ”΄ Red Cards – Power buffs 🟒 Green Cards – Sustainability buffs πŸ”΅ Blue Cards – Utility buffs
addedπŸ“œ Patch Notes – Item System Overhaul & Boss Update5 New Bosses appear at set variant milestones | boss variants: 13/25/37/49/61

ODDCORE changes

addedTons of new items with varying usefulness, now tiered by rarity β€” better loot is harder to find.
addedItems and shrines can now appear at the end of or within missing variants .
changedβš”οΈ Combat & Balance
changedEnemy Rebalance: Fewer enemies per round, but each packs more HP.
addedWeapon Upgrades Reworked: Choose your upgrade path via 3 new vending machines in the shop. πŸ”΄ Red Cards – Power buffs 🟒 Green Cards – Sustainability buffs πŸ”΅ Blue Cards – Utility buffs

πŸ“œ Patch Notes – Item System Overhaul & Boss Update

🧩 Revamped Item System

  • Tons of new items with varying usefulness, now tiered by rarity β€” better loot is harder to find.

  • Items and shrines can now appear at the end of or within missing variants.

βš”οΈ Combat & Balance

  • Enemy Rebalance: Fewer enemies per round, but each packs more HP.

  • Weapon Upgrades Reworked: Choose your upgrade path via 3 new vending machines in the shop.

    • πŸ”΄ Red Cards – Power buffs

    • 🟒 Green Cards – Sustainability buffs

    • πŸ”΅ Blue Cards – Utility buffs

🧠 Weapons

  • Boomerang: Now pierces enemies. Hold to extend flight, release to recall.

  • Nailgun: Buffed.

  • Sniper: Nerfed.

πŸ‘‘ Bosses & Progression

  • 5 New Bosses appear at set variant milestones | boss variants: 13/25/37/49/61

  • Face off against the final boss β€”can you beat it?

πŸ† Leaderboards

  • Added new board for β€œFastest to Win” (defeat the Variant 61 boss).

🧹 QoL & Fixes

  • Tons of bug fixes and polish for smoother gameplay.

Source

Steam News / 19 October 2025

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