Full notes
Full Nullpoint Protocol update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Server
- Fixes
- Balance
- Gameplay
Hi! We are Everbloom Games, for the past 10 years we've been making hit DLC for Minecraft, including official Dungeons & Dragon's and Walt Disney World DLCs. Now we are making a move into indie game development with our first title: Nullpoint Protocol. Nullpoint Protocol is a 1-4 player co-op action roguelite where you face harbingers of the apocalypse in high-intensity boss fights that feel like an MMO raid. Craft your own class from randomized loot, master each boss fight, and save your species from extinction! Steam post image
Each boss unleashes complex attack patterns, which you must learn to read and dodge. Every run gives you another opportunity to hone your skills as you prepare to face the final boss. You're on a fixed timeline though, you'll need to make some bold choices throughout your run to make sure you are ready on time to face the final boss.
To do so, you'll be rewarded with a selection of random skill upgrades: from meteor strikes to turrets, to heals - inventing creative and unique skillsets will be critical to your mission's success.
Whether you are braving the void on your own or choose to face the darkness alongside trusty allies, the difficulty will scale appropriately so that every run feels challenging, but fair and worth "just one more try." Nullpoint Protocol is a particularly great couch co-op experience, getting together with a few friends and making your way through the gauntlet of bosses is bound to be a blast.
Nullpoint Protocol will release in 2026!
Add the game to your wishlist to support the growth of our baby!
(if you don't our baby will die, you wouldn't want that)
((talking about the game, not an actual baby)) (((still wishlist)))
Source
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