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Steam News9 April 20262mo ago

Performance Update

Hi everyone, We are continuing the trend of improving the game based on your feedback. In this update, we have pushed a major fix for some of the performance issues new players were seeing.

Full notes

Full Nullpoint Protocol update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes1 addition5 changes0 removals
  • Fixes
  • Performance
  • Gameplay
  • Server
addedWe are continuing the trend of improving the game based on your feedback. In this update, we have pushed a major fix for some of the performance issues new players were seeing. There was an issue with the way we were pre-compiling shaders on the loading screen that made it so ability VFX weren't pre-compiled, so they had to render the first time they ran, causing a significant lag spike.
changedWe've managed to pinpoint this issue and fix it, there should be no more lag spikes on the first use of an ability. If you still experience any please let us know! Best place to do that is our Discord .
changedNext up we will be improving boss attack readability based on your feedback, stay tuned!
fixedNullpoint Protocol v1.0.3Fixed stutters caused by rendering objects for the first time
changedNullpoint Protocol v1.0.3Cycles now begin with 50 credits by default.
fixedNullpoint Protocol v1.0.3Fixed some achievements not being obtainable.

Hi everyone,

We are continuing the trend of improving the game based on your feedback. In this update, we have pushed a major fix for some of the performance issues new players were seeing. There was an issue with the way we were pre-compiling shaders on the loading screen that made it so ability VFX weren't pre-compiled, so they had to render the first time they ran, causing a significant lag spike.

We've managed to pinpoint this issue and fix it, there should be no more lag spikes on the first use of an ability. If you still experience any please let us know! Best place to do that is our Discord.

Next up we will be improving boss attack readability based on your feedback, stay tuned!

Here are the full patch notes:

Nullpoint Protocol v1.0.3

  • Fixed stutters caused by rendering objects for the first time

  • Cycles now begin with 50 credits by default.

  • Fixed some achievements not being obtainable.

  • Events now yield 4x the amount of RP

  • Changed currencies given by comets: now RP or RP + Credits, instead of Credits or RP + Credits.

  • Fixed Absorb Crush healing not properly scaling with STR.

If anyone continues to experience stutters please let us know those should be fixed at this point!

Source

Steam News / 9 April 2026

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