What changed
2 fixes2 additions2 changes1 removal
- UI and audio
- Gameplay
- Maps
- Fixes
addedπ― Bidding OverhaulLightning Power Counter - Your active lightning strikes are now displayed live on the land bidding UI, so you always know what you're bringing to the auction. Rebalanced Lightning Costs β Lightning power upgrades now scale more meaningfully across tiers. The top end hits harder, the bottom is friendlier to newcomers. Cleaner Gold Extraction Display - Standardized description format across all bidding upgrades,no more mystery numbers. Hover Feedback - New hover effects on bidding buttons so tapping feels tactile and decisions feel weighty.
changedπ― Bidding OverhaulLand & Gold Tuning - Adjusted bidding parameters for land and gold settings based on community pacing data.
fixedπ Vehicle AI β The "Bee-Swarm" Era Is OverNo more drill pile-ups - Vehicles no longer swarm empty drills like angry bees. One-click off-screen dispatch β Spawn vehicles instantly from either side of the map with new left/right spawn points. First-vehicle friendliness - Your very first vehicle is auto-assigned and set up with sensible defaults. Sell-on-arrival fix - Vehicles heading to company now actually sell instead of idling. Dispatcher reassignment - Fixed a chain of bugs where vehicles would get reassigned and stop selling or get stuck in idle states.
addedπ¨ Visual & UI PolishNew Silo Level Materials - Your silos look the part as they climb the ranks. Rebalanced Purchasable Silos & Wallets - Progression curve refined end-to-end. Coin Exchange Min/Max Labels - Exchange rate boundaries now visible and localized in all 16 supported languages. PlanetMap refresh - Updated balance and required-land labels for clarity. Town layout - Removed the bar building and reordered the town layout for better pacing.
fixedβ‘ Lightning & BoostersFixed booster multiplier - Lightning booster now recalculates correctly and resets at land-time end.
removedπΊοΈ Map & ResourcesFlood risk removed from drills - We heard you. Drill management no longer punishes you with hidden flood events.
Nuice Industries changes
addedLightning Power Counter - Your active lightning strikes are now displayed live on the land bidding UI, so you always know what you're bringing to the auction. Rebalanced Lightning Costs β Lightning power upgrades now scale more meaningfully across tiers. The top end hits harder, the bottom is friendlier to newcomers. Cleaner Gold Extraction Display - Standardized description format across all bidding upgrades,no more mystery numbers. Hover Feedback - New hover effects on bidding buttons so tapping feels tactile and decisions feel weighty.
changedLand & Gold Tuning - Adjusted bidding parameters for land and gold settings based on community pacing data.
fixedNo more drill pile-ups - Vehicles no longer swarm empty drills like angry bees. One-click off-screen dispatch β Spawn vehicles instantly from either side of the map with new left/right spawn points. First-vehicle friendliness - Your very first vehicle is auto-assigned and set up with sensible defaults. Sell-on-arrival fix - Vehicles heading to company now actually sell instead of idling. Dispatcher reassignment - Fixed a chain of bugs where vehicles would get reassigned and stop selling or get stuck in idle states.
addedNew Silo Level Materials - Your silos look the part as they climb the ranks. Rebalanced Purchasable Silos & Wallets - Progression curve refined end-to-end. Coin Exchange Min/Max Labels - Exchange rate boundaries now visible and localized in all 16 supported languages. PlanetMap refresh - Updated balance and required-land labels for clarity. Town layout - Removed the bar building and reordered the town layout for better pacing.
fixedFixed booster multiplier - Lightning booster now recalculates correctly and resets at land-time end.
π― Bidding Overhaul
Lightning Power Counter - Your active lightning strikes are now displayed live on the land bidding UI, so you always know what you're bringing to the auction. Rebalanced Lightning Costs β Lightning power upgrades now scale more meaningfully across tiers. The top end hits harder, the bottom is friendlier to newcomers. Cleaner Gold Extraction Display - Standardized description format across all bidding upgrades,no more mystery numbers. Hover Feedback - New hover effects on bidding buttons so tapping feels tactile and decisions feel weighty.
Land & Gold Tuning - Adjusted bidding parameters for land and gold settings based on community pacing data.
π Vehicle AI β The "Bee-Swarm" Era Is Over
No more drill pile-ups - Vehicles no longer swarm empty drills like angry bees. One-click off-screen dispatch β Spawn vehicles instantly from either side of the map with new left/right spawn points. First-vehicle friendliness - Your very first vehicle is auto-assigned and set up with sensible defaults. Sell-on-arrival fix - Vehicles heading to company now actually sell instead of idling. Dispatcher reassignment - Fixed a chain of bugs where vehicles would get reassigned and stop selling or get stuck in idle states.
π¨ Visual & UI Polish
New Silo Level Materials - Your silos look the part as they climb the ranks. Rebalanced Purchasable Silos & Wallets - Progression curve refined end-to-end. Coin Exchange Min/Max Labels - Exchange rate boundaries now visible and localized in all 16 supported languages. PlanetMap refresh - Updated balance and required-land labels for clarity. Town layout - Removed the bar building and reordered the town layout for better pacing.
β‘ Lightning & Boosters
Fixed booster multiplier - Lightning booster now recalculates correctly and resets at land-time end.
πΊοΈ Map & Resources
Flood risk removed from drills - We heard you. Drill management no longer punishes you with hidden flood events.
See you on the auction floor. π°β‘