In this update11
Full notes
Full Nuice Industries update
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What changed
- Gameplay
- Maps
- UI and audio
- Events
- Fixes
- Store
Nuice Industries changes
π§ NEW FEATURE: Gear System
The biggest addition in this update. Gears are a brand-new collectible system that adds a layer of strategic depth to your land operations. Steam post image
Collect Gears on the map β Gears now spawn during land map generation. Click to collect them into your inventory.
Equip Gears on Pipe Valves β Attach gears to valves to boost resource extraction. Each gear has a rarity tier with different power levels.
Multiplies Amount β Gears provide bonuses: resource yield, scaling with rarity.
Gear Inventory UI β New inventory panel lets you browse, select, and manage your gear collection.
Visual & Audio Polish β Gear rotation animations, particle effects, ticking audio, collection/equip sound effects.
Smart Equip Validation β Can't equip gears on building-connected valves (shake + red flash rejection feedback).
Persistent Save/Load β Your gear inventory and equipped gears are saved and restored between sessions.
π NEW FEATURE: Curved Land System
The foundations of planetary curvature are in. Land surfaces now curve to simulate the shape of small planetoids. Steam post image
Underground Environment β New textures, materials, and assets for the subsurface layer beneath the curved terrain.
β‘ IMPROVED: Lightning & Battery System
Battery Discharge Effects β New visual lightning effects with particle waypoint generation, easing curves, and configurable ramp-up.
Battery Charge UI Animation β Battery charge state now displays with a dedicated charge animation in the UI.
Balanced Lightning Pricing β Lightning power values, pricing, and hold durations tuned for a more satisfying risk/reward curve.
π€ IMPROVED: AI System Overhaul
Utility AI for Attacks β AI opponents now use a utility-based decision system, making them smarter and more unpredictable.
Reactive Attack Response β AI retaliation system has been fixed and improved.
New AI Mechanics β Smarter targeting with grudge and forgiveness systems.
AI Land Bidding β Reworked bidding logic for AI competitors.
β¬οΈ IMPROVED: Upgrade System β Auto-Apply in Land
Town upgrades now auto-apply when entering land β No more manual re-purchasing.
Hidden redundant buttons β Upgrade buttons for auto-granted upgrades are now hidden.
π° IMPROVED: Loan Shark & Debt System
Accurate Total Debt Display β End-of-year debt projections including interest on existing loans.
Dynamic Debt Updates β Total debt label updates in real-time as you take or repay loans.
π IMPROVED: Scanner & Movement
Smoother Scanner Movement β Ground plane projection fallback and smooth lerp interpolation.
Better Mouse Scroll Handling β Refactored scroll input for more intuitive zoom.
New Scanner Mine Prefabs β Updated visuals with new materials and improved scaling.
π IMPROVED: Hovertruck System
Vehicles are now significantly smarter about where they go and when they go there.
New Vehicle Speed Upgrades β Additional speed upgrade tiers for Hovertrucks.
New Vehicle Capacity Levels β Added Capacity Level II for improved transport efficiency. Distance-Aware Routing β Vehicles choose the nearest profitable target instead of the first one found.
Predictive Dispatch β Vehicles estimate arrival times and pick drills that will have resources ready.
Stale Target Detection β Vehicles automatically redirect mid-route when targets are depleted.
Silo Pile-Up Prevention β Dispatch checks incoming capacity before sending more trucks.
βοΈ BALANCE CHANGES
Fuel Bidding β Adjusted for fairer economy pacing.
Company Sell Prices β Tweaked sell price ranges and gold extraction speed.
Bidding & Scanning Costs β Rebalanced for improved early/mid-game flow.
Silo Attack Duration β Updated for better gameplay feel.
Removed Price Deflator Attack β Simplified the attack roster.
Removed Thermal Upgrade β Cleaned up upgrade tree.
Meteor Count β Increased max meteors from 8 to 10.
Land Map Generation β Tuned generation parameters.
π΅ AUDIO & POLISH
Company Landing/Takeoff Audio β New sound effects and animations.
Vacuum Upgrade Descriptions β Updated for clarity and consistency.
Async/Await Refactors β Smoother animations and particle effects.
Speed-Up Button β Now uses press threshold for more reliable interaction.
Attack Tracker UI β Enhanced visuals for tracking active attacks.
π BUG FIXES
Fixed gear consumption when equipping on building-connected valves
Fixed total debt calculation not including interest on existing loans
Fixed land bidding issues
Fixed energy mine particle removal
Various bug fixes and stability improvements
Source
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