Nuclear Option
Steam News 29 September 20257mo ago

Patch 0.31.1

• Tuned aircraft fly-by-wire to reduce oscillations and improve roll response • Added cockpit audio and visual vibration effects during high angle-of-attack maneuvers • Fixed cases of populated servers showing 0 player…

Update log

Full Nuclear Option update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

1 fix0 additions0 changes0 removals
  • Security
fixedTuned aircraft fly-by-wire to reduce oscillations and improve roll response • Added cockpit audio and visual vibration effects during high angle-of-attack maneuvers • Fixed cases of populated servers showing 0 player count • Increased text scale in multiplayer menu • Increased Helipad and Revetment value to $1m • Fixed cases of bright ocean reflections at night time • Added audible warnings for UH-90 Ibis pusher fan failures • Improved appearance of map objective markers when close together • Fixed cases of munitions / naval supply pallets failing to load on spawn • Improved SFB-81 Darkreach pitch authority • Fixed player rank not being set after rejoining a MP match • Fixed AFV6 AA cargo info missing in aircraft selection menu • Fixed airdropped vehicles engaging enemies with turret before landing • Improved anti-cheat security for possible sling-loading exploits • Increased rewards for repair and pilot rescue/capture • Fixed cases of repeated "Load Lost" messages when a slung load is destroyed • Fixed fly-by-wire over-correcting when launching aircraft from carrier ski-jump • Fixed aircraft reserve/supply info displaying incorrectly for clients in MP • Fixed cases of automatic guns firing at lower rates when FPS is low • Fixed Dynamo railgun recoil slowly rotating the ship away from its target • Fixed errors resulting in player controls lockup when a carrier is removed while aircraft are taking off from it • Fixed cannon turrets consistently shooting too low against targets at long ranges • Added HUD icon to indicate auto-hover is engaged • Escalation and Confrontation: Fixed starting T/A-30 Compass failing to take off at Sandrift airbase

• Tuned aircraft fly-by-wire to reduce oscillations and improve roll response • Added cockpit audio and visual vibration effects during high angle-of-attack maneuvers • Fixed cases of populated servers showing 0 player count • Increased text scale in multiplayer menu • Increased Helipad and Revetment value to $1m • Fixed cases of bright ocean reflections at night time • Added audible warnings for UH-90 Ibis pusher fan failures • Improved appearance of map objective markers when close together • Fixed cases of munitions / naval supply pallets failing to load on spawn • Improved SFB-81 Darkreach pitch authority • Fixed player rank not being set after rejoining a MP match • Fixed AFV6 AA cargo info missing in aircraft selection menu • Fixed airdropped vehicles engaging enemies with turret before landing • Improved anti-cheat security for possible sling-loading exploits • Increased rewards for repair and pilot rescue/capture • Fixed cases of repeated "Load Lost" messages when a slung load is destroyed • Fixed fly-by-wire over-correcting when launching aircraft from carrier ski-jump • Fixed aircraft reserve/supply info displaying incorrectly for clients in MP • Fixed cases of automatic guns firing at lower rates when FPS is low • Fixed Dynamo railgun recoil slowly rotating the ship away from its target • Fixed errors resulting in player controls lockup when a carrier is removed while aircraft are taking off from it • Fixed cannon turrets consistently shooting too low against targets at long ranges • Added HUD icon to indicate auto-hover is engaged • Escalation and Confrontation: Fixed starting T/A-30 Compass failing to take off at Sandrift airbase

Source

Steam News / 29 September 2025

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