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Steam News27 May 20251y ago

0.93.1.1 Update

๐ŸŽฎ Update v0.93.1.1_EA Notice ๐ŸŒ Language Support Traditional Chinese language has been newly added!

In this update6

Full notes

Full Novice Dungeon Master update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions8 changes1 removal
  • UI and audio
  • Balance
  • Gameplay
  • Compatibility
added๐ŸŒ Language SupportTraditional Chinese language has been newly added!
changedโš–๏ธ Balance AdjustmentsTrait Value Changes
changedโš–๏ธ Balance AdjustmentsOverwhelm: 15% โ†’ 10% Overwhelm+: 30% โ†’ 20%
changedโš–๏ธ Balance AdjustmentsDifficulty System Overhaul
removedโš–๏ธ Balance AdjustmentsDifficulty selection has been changed from 5 levels to 4 levels (โ˜…โ˜…โ˜…โ˜… removed) Adventurer base stats have been adjusted to Normal difficulty (โ˜…โ˜…) standards Overall stats of adventurers have been rebalanced Some unit stats have been rebalanced
changedโš–๏ธ Balance AdjustmentsDungeon System
Overwhelm:15%10%Overwhelm: decreased, nerfOverwhelm: 15% โ†’ 10% Overwhelm+:30%20%Overwhelm: 15% โ†’ 10% Overwhelm+: decreased, nerfUnit slot addition upon dungeon rank up:23Unit slot addition upon dungeon rank up: increased, buff

Novice Dungeon Master changes

addedTraditional Chinese language has been newly added!
changedTrait Value Changes
changedOverwhelm: 15% โ†’ 10% Overwhelm+: 30% โ†’ 20%
changedDifficulty System Overhaul
removedDifficulty selection has been changed from 5 levels to 4 levels (โ˜…โ˜…โ˜…โ˜… removed) Adventurer base stats have been adjusted to Normal difficulty (โ˜…โ˜…) standards Overall stats of adventurers have been rebalanced Some unit stats have been rebalanced

๐ŸŽฎ Update v0.93.1.1_EA Notice

๐ŸŒ Language Support

Traditional Chinese language has been newly added!

โš–๏ธ Balance Adjustments

Trait Value Changes

Overwhelm: 15% โ†’ 10% Overwhelm+: 30% โ†’ 20%

Difficulty System Overhaul

Difficulty selection has been changed from 5 levels to 4 levels (โ˜…โ˜…โ˜…โ˜… removed) Adventurer base stats have been adjusted to Normal difficulty (โ˜…โ˜…) standards Overall stats of adventurers have been rebalanced Some unit stats have been rebalanced

Dungeon System

Unit slot addition upon dungeon rank up: 2 โ†’ 3

๐Ÿ”ง System Improvements

Trait System

Changed so that bonus health from traits also applies to maximum health

Combat System

Unit movement speed adjusted to match action cycles Improved so attacking units can catch up even when faster than adventurers Changed so attacking units don't follow adventurers who are already in action

๐ŸŽจ Visual Updates

Added status effect graphics Changed Demon [Venom] image Changed Hero [Judgment] image

๐Ÿ› Bug Fixes

Fixed issue where [Vitality] trait displayed as negative when having bonus health Fixed issue where [Hero's Blessing] trait wasn't being applied Fixed issue where [Dungeon Master] trait wasn't being applied Fixed issue where unit buff traits were incorrectly applied to adventurers Fixed issue where forcing ending skip would freeze on black screen Fixed issue where quest notification appeared in guild despite no quests on first playthrough Fixed issue where some evolved unit images appeared as pre-evolution Fixed issue where previous game logs remained when starting new game Fixed issue where some adventurers wouldn't disappear, preventing turn start

โ“ About Infinite Mode

We are currently working on several essential tasks for infinite mode. While there are still many parts that need updates, we're considering releasing it in beta form first once the essential work is completed. We promise an update in the near future. Thank you for your patience.

If you encounter any issues, please report them anytime through comments, community boards, or Discord! Enjoy the game! ๐ŸŽฏ

Source

Steam News / 27 May 2025

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