Update log
Full Nova Roma update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Fixes
- Gameplay
- UI and audio
Hi Everyone!
What a day it's been! Hope you're enjoying the game so far. Thanks for all the bug reports and feedback. We are working on getting those fixed as fast as possible. Here are the notes for the latest build - these cover all the hotpatches we did today.
Version 0.7.177
Improvements
Added an unlock technology tree button to creative mode.
Fixes
Fixed tax ui showing wrong face
Fixed gods getting too demanding too soon
Fixed case where settler ships weren't arriving
Fixed bridge supports not lining up with bridge
Fixed masons traveling too far to get repair materials and also not going home at night in some cases
Fixed people getting stuck on the Columbarium
Fixed save corruption issue when destroying terrain projects that were created on the coast
Fixed wood cutting jobs getting left over after demolishing an in-progress terrain job
Steam Reviews: Your Feedback Matters
Now that Nova Roma has entered Early Access, please consider taking the time to leave a Steam review. Early Access is a collaborative process where your thoughts and feedback matter as patches and content are developed. Even if it's a few sentences on how you feel about Nova Roma, we'd appreciate hearing your thoughts!
Join the Nova Roma Community
You can find us on Discord, Twitch, Twitter, YouTube, Facebook, Instagram, TikTok, and Reddit for discussions, updates, and feedback.
Thanks again for all your support!
-Pete, Michael, & Sam
Source
