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Steam News24 April 20215y ago

Patch #V 1.0.16

New features Support for Multi-level totem challenges. Some totems may have more than 1 wave, therefore reward awarded by totem changes after a certain time wave. Added possibility for thunderstorms.

Full notes

Full Nova Genetics update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes7 additions6 changes0 removals
  • Gameplay
  • Events
  • UI and audio
  • Performance
  • Fixes
addedNew features
changedSupport for Multi-level totem challenges. Some totems may have more than 1 wave, therefore reward awarded by totem changes after a certain time wave.
addedAdded possibility for thunderstorms. Thunder may light up the world for a few seconds.
changedDay and night cycles play different audio now.
addedAdded consumable maggots.
addedAdded maggots cooking recipes.

New features

  1. Support for Multi-level totem challenges. Some totems may have more than 1 wave, therefore reward awarded by totem changes after a certain time wave.

  2. Added possibility for thunderstorms. Thunder may light up the world for a few seconds.

  3. Day and night cycles play different audio now.

  4. Added consumable maggots.

  5. Added maggots cooking recipes.

  6. Added Localization support for Mission and stat pages.

  7. Added animal trap

    Recipe can be researched or found through shelves. Crafting requires a table saw. Traps can be placed only on grass areas. When there are no animals found in 10 minutes, a certain resource is generated into the trap automatically. Some animals may attack those traps. Trap works also as a lure, meaning if deer will see it, it will start moving towards it.

Changes

  1. Campfire V1 mesh was changed.

  2. re-created raining system.

  3. Asset optimization, should reduce a bit overall package size, before package compress can be enabled.

  4. Increased night Moonlight intensity.

Bugs

  1. Sulfur orb particles weren't destroyed after they were executed once.

  2. After upgrading the campfire, it was not possible to burn wood for charcoal.

  3. Rain drops sound wasn't included in the effects volume channel.

  4. Upgrading buildparts with storage, destroyed all items which previous level contained.

  5. Fixed Hologram material, its backside reflected a huge amount of emissive light.

  6. Fixed outpost roofs, should not leak water any more.

  7. Ai got stuck at the outpost hologram table.

  8. Ground decals applied to AI.

  9. AI didn't attack players if they were standing in the middle of an outpost window frame.

  10. Keybind saves didn't work in packaged games.

  11. Canned beets short name was incorrect.

  12. It Was not possible to cook zombie meat at an upgraded campfire.

  13. Was possible to walk through certain mountains on the north side of the game.

Source

Steam News / 24 April 2021

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