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Full Nothing Beyond This Point update
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Repeated intro
Hello!
What changed
- Gameplay
- Events
- Balance
- Maps
- UI and audio
Nothing Beyond This Point changes
Nothing major today. A small patch fixing some minor things. It also adds some new achievements and reworked Defract to make it less overpowered.
Important changes
Added three new achievements, connected to the secret bosses!
People are finding them and they are cool! So I do want to add a bit of a reward.
They are awarded retroactively. Simply hit a campfire and it is done.
Hm, there's also a fourth achievement? Must be some sort of mistake...
Reworked Defract!
Defract no longer lets you move while Refueling. It was simply far too powerful.
Instead, Defract has a 10% chance to randomize your regained Rod(s).
To offset the loss of movement, it's also slightly faster now: 50 ms for Refuel, 85 -> 75 ms for Defract.
Balancing
Buffed: Final Curser's Curse duration 5 -> 8 seconds
That's it. The game is perfectly balanced forever and nothing will ever change. Surely.
Fixes
With Easy Directions on, in a large room in an unmapped area, the map would look a bit off
Defract would not show adequate particles in the rod UI
During the main ending, Defract would overwrite the final "ability"
After the main ending, title screen completion percentage would not update immediately
Boss Rush room would show the final boss marker
Glitched Scroll no longer affects dummies, rare enemies, and some specific boss supports
Secret boss indicator hint. It is not a perfect square. Apologies.
Source
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