In this update3
Full notes
Full Noreya: The Gold Project update
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Repeated intro
Hello everyone!
What changed
- Maps
- Gameplay
- Fixes
- Balance
Noreya: The Gold Project changes
The 0.8 version was released almost a month ago, and as we finalize the last adjustments and content, we're also paying close attention to bug fixes!
There aren't many additions in this patch, and that's normal.
However, here's a little progress update to pique your interest:
Artistic rework of Biome 3 "Ruins of Lemia" is currently in progress and advancing well.
Biome 6 "The Forgotten Fortress" is now gameplay-complete, and we're starting the painting process (known as "Level Art").
The "True Ending" is also progressing well (top secret, no spoilers).
Achievements are almost all ready (some have already spotted our test achievements).
A new menu screen will make its debut in version 0.9 😎.
We'll soon have news about the final release date, so stay tuned for more updates!
That's all for today! A little more patience for more fresh news.
Patchnotes:
Additions/Improvements:
World Map: now display the items you took in “gray”
World Map: now display the memorials/steles
Icons to know which God you are praying for
To save on the last statue now you just have to stay in front rather than switching pray (can skip with jump / dash, you must be fast)
Bugs Fix
Fix Improve readability of texts in low resolution
Many bug fix with the BOSS 5 - Giant Worm
Fix some maps do not appear on the world map
Fix cannot teleport to b3_36_statue with fast travel
Art rework Biome 2 catacombs and dark catacombs is now 100% complete
Fix Boss 6 - Salluste, many many bug fixed
Fix hitbox on the body is not disabled fast enough when switching back to the body
Fix can fight Boss 6 without defeating Boss 5
Fix on the map the icon “boss defeated” is not updated when it should be
Fix The Soul Slicer do not detect the Ghost player before taking a damage
Fix Will o the wisp was invincible
Fix Ghost Player projectiles self destroy in the air when facing Boss 4
Fix double death when crushed + grab by hands
Fix poison drop now have a max speed
Fix we can be invincible against boss 6
Fix Boss 5 tiles visual art (red instead of blue)
Fix Butterfly blind attack off position
Fix Biome/Boss names can appear when continuing the game
Fix b5_07 death in elevator
Fix b5_08 death in elevator
Fix Boss 4 invincible
Fix taking a hit after a heart piece misplace the new partial heart
Fix Zombie groan during stage transition
Fix death count and time can decrease when returning to the screen
Fix Boss 1 wave cannot touch you in the corner
Source
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