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Full Noreya: The Gold Project update
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Repeated intro
Hello everyone.
What changed
- Gameplay
- Maps
Noreya: The Gold Project changes
Only one week has passed and we already have a good patch to deploy, fixing various bugs !
Nothing major to say today, so let's get straight to the point.
Patch log 0.8.1
Fix Paramite going through the ceils and walls
Fix Enemies spawned by the Boss 6 "Salluste" does not despawn
Fix Slow-motion with the skeleton/ghost hands in various situations
Fix Boss 2 "Golden Widow" stay stuck on the floor above us
Fix Boss 6 "Salluste" jumping out of the area
Fix Boss 1 "Golden Guardian" music starting after diying in the room when he is already dead
Fix using keys in the paus menu prevent to cast the spell after closing the menu
Fix Worms end chase trigger to early in b2_04
Fix we can still move/jump/attack while cinematic is active againt Boss 6 "Salluste"
Fix Lights map are offseted compared to standard/gold maps
Fix Kali's sprite is off by 1 pixel when Jumping
Fix Giant Worm is now visible in the darkness
Fix cinematic when Giant Worm Boss goes in the middle of the room to change the phase
Fix Boss 6 "Salluste" Switch is activated by default when facing him again
Fix We can start the fight against the Giant Worm and run away with a frame-perfect jump
Fix Player Chakram still active after death
Fix Dash Attack Gold doesn't active when dashing from a slope
Thank you everyone to keep reporting bugs !
We are now entering the final stage of the development of the game. Only one area and the true ending is missing, we also have a few more surprises for you!
More very soon.
Source
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