Update log
Full No Time update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Performance
- Gameplay
- Store
- Workshop
- UI and audio
Hello fellow time travelers!
Today marks the second major beta update.
Inventory and Trading oriented improvements and many bug fixes and many smaller cool additions!
Here is a small preview newspaper made by Odebla.
Inventory & PLC Revamp
The PLC got a slightly new look!
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All sections of the plc can be accessed on the right side. It is kind of based on my old portable Unversum/Sanyo Tv Radio (second image), which also has these kinds of knobs
The stats window now has the player stash subsection, where you can stow away more items, at the cost of slower movement.
Pressing 'I' stashes away objects in your hand into your inventory stash! You can also interact with boxes from there via double click. The quick access menu still works like before!
Trade revamp & Box Interaction!
Offer list traders now allow you to buy a couple items at a time, and place them into boxes or your inventory if space is available!
You also move items in between boxes and or into inventory!
More box types!
Dimension boxes are no longer crafted, instead you enhance existing boxes on the workbench, with the dimension expansion.
(Your crafty recipe has it installed automatically if dim box was unlocked)
Box compartments now come in the forms of chests, crates and the old original boxes, which can be bought in various time periods!
Save System has more auto save slots and preview images!
All new saves will have a preview image to help you in seeing where you left off, I re-textured the cassette slots.
The slots -1 and -2 are now also slots delegated to auto saves. In case one auto save gets you stuck some where and you got no manual save, you can load one or two auto saves back!
Auto saves are textured white, and manual saves are now textured as black.
Trooper agents deploy small seekers!
If a trooper agent time travels to you, he may deploy a little robot to attack you!
I also revamped the trooper agents look.
Little time chip revamp!
I found this old board in my stash, which was used in the 80s to improve performance of some HDDs.
It had the the general shape of a time override chip, so I thought it fit as a remodel.
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And so we continue on our journey towards the full version, with the next beta update focusing on more bug fixes and multiplayer improvements!
Now there were many more additions and bug fixes/ improvements, which I have not presented above
but you can check full changelog is listed below!
Good luck on your time travel adventures and God bless!
March 4th V0.988
Added bulk buying
Added time travel log command called gettravelentry, allows you to print out a log that spans up to 20 entries
Added an inventory stash and equipment menu, that can be viewed from the plc
Added more basic info into the helloworld plc program for new players
Added ability to add items into inventory stash through the rebindable 'I' hotkey
Added ability to recolor plc from code with the command: systemcolor "red" (blue, cyan etc) (0-8)
Added a tutorial line by the narrator for the save tool tip, displaying the save and load ui, when entering 2014
Added an option for ui to move pixels every couple seconds to presserve old monitors from burning out
Added two additional auto save slots, so that the player
Source
