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- No Creeps Were Harmed TD
Update 0.8.1
ARTIFACT TUNING -Blaster blast wave on hit damage reduced from 100% to 80%. -Blaster zap cloud damage increased from 35% to 65%. -Ground Pounder cast chance reduced from 20%, 30%, 40%, to 15%, 25%, 30%. -SRM zap cloud d…
Patch notes3 changes3 numericFix - No Creeps Were Harmed TD
No Creeps Were Harmed TD: Ascension 0.8.0!
Beware of the HUSTLER, a new boss that can hasten fellow creeps! Entangle with 4 new maps, which include the TELE-PORTAL? All new powerful artifacts, tweaks, fixes and more! Enjoy! NEW MAPS Ascend: A tall map of section…
Patch notes7 changes2 numericFix - No Creeps Were Harmed TD
Update 0.7.1
TUNING -Flank map starting cred increased from 1600 to 1750. -Micro map starting cred increased from 500 to 550. -Gatler upkeep increased from 1.4% to 1.6%. FIXES -Fixed Gatler passive ammo regen going higher than ammo…
Patch notes2 changes3 numericFix - No Creeps Were Harmed TD
No Creeps Were Harmed TD: Divergence 0.7.0!
THE GATLER An absolute monster of a turret with massive range. The Gatler takes a while to spin up, but once it gets going it turns into a deadly ammo eating bullet hose that can shred targets at a distance. Accuracy su…
Patch notes8 changesFixMaps - No Creeps Were Harmed TD
Update 0.6.1
START CRED DIFFICULTY CHANGES Start cred differences based on difficulty are now percentages instead of a fixed value. TWEAKS -Improvements to random maps to ensure helper tiles are always present (boosters, Gleep vats,…
Announcement3 changes1 numericFix - No Creeps Were Harmed TD
No Creeps Were Harmed TD: Variance 0.6.0!
UPDATE 0.6.0 VARIANCE! Variance Check out 6 new maps, 4 of which CHANGE every time you play them!?!? The rest of the silly story is complete (English only .. for now). Frenzied creeps! New artifact mods, experimental co…
Announcement10 changesFixMaps - No Creeps Were Harmed TD
Update 0.5.4
STRANDED CREEP CHANGES Creeps teleport back to their starting point if stranded or walled in, instead of being killed. Stranded creeps have their health restored AND still cause mutation of other creeps. Stranded creeps…
Announcement6 changesBalanceGameplay - No Creeps Were Harmed TD
Update 0.5.3
SPLITTERS CREEP CHANGES -Splitters will only split twice per creep at maximum (3 generations total). -The final split will always be Critters. -3 Critters will spawn instead of 2 if the parent Splitter creep level is hi…
Event5 changes3 numericFix

