What changed
2 fixes0 additions1 change0 removals
fixedSTART CRED DIFFICULTY CHANGES Start cred differences based on difficulty are now percentages instead of a fixed value.
changedTWEAKS -Improvements to random maps to ensure helper tiles are always present (boosters, Gleep vats, etc). -Relay map base start cred increased from 250 to 300.
fixedFIXES -Shield power will scale with hyper creeps similar to how health scales. -Player start cred split is applied after bonuses from XP level (co-op only). -Fixed late game hyper creeps awarding score after the player has lost the map. -Fixed Toxic Launcher having a hard time shooting straight up or down in some cases (please keep an eye out for weirdness). -Fixed XP not changing sometimes at very high XP levels.
-Relay map base start cred250→300↑-Relay map base start cred increased, buffNo Creeps Were Harmed TD changes
fixedSTART CRED DIFFICULTY CHANGES Start cred differences based on difficulty are now percentages instead of a fixed value.
changedTWEAKS -Improvements to random maps to ensure helper tiles are always present (boosters, Gleep vats, etc). -Relay map base start cred increased from 250 to 300.
fixedFIXES -Shield power will scale with hyper creeps similar to how health scales. -Player start cred split is applied after bonuses from XP level (co-op only). -Fixed late game hyper creeps awarding score after the player has lost the map. -Fixed Toxic Launcher having a hard time shooting straight up or down in some cases (please keep an eye out for weirdness). -Fixed XP not changing sometimes at very high XP levels.
START CRED DIFFICULTY CHANGES Start cred differences based on difficulty are now percentages instead of a fixed value.
TWEAKS -Improvements to random maps to ensure helper tiles are always present (boosters, Gleep vats, etc). -Relay map base start cred increased from 250 to 300.
FIXES -Shield power will scale with hyper creeps similar to how health scales. -Player start cred split is applied after bonuses from XP level (co-op only). -Fixed late game hyper creeps awarding score after the player has lost the map. -Fixed Toxic Launcher having a hard time shooting straight up or down in some cases (please keep an eye out for weirdness). -Fixed XP not changing sometimes at very high XP levels.