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- No Creeps Were Harmed TD
No Creeps Were Harmed TD: Interchange 1.3.0!
Hey all! I know it has been a while, but it’s about time I gave No Creeps a bit of love. This update has 7 new maps, bringing the total map count up to 75! That is a lot of maps! Assuming you beat every map on the first…
Patch notes11 changesMapsUI/audio - No Creeps Were Harmed TD
Update 1.2.1
Tweaks -Non English Language Tweaks Fixes -Fixed very high score values resulting in the same artifacts being given every time. -Fixed mouse over for artifact reroll having incorrect score information.
Patch notes1 changeFix - No Creeps Were Harmed TD
No Creeps Were Harmed TD: Asymmetry 1.2.0!
The Asymmetry update features 4 new synapse melting maps, a pile of tuning changes, and a few squashed bugs. Enjoy the update! New Maps Dial: Manage 2 lanes of creeps as they speed around the map in opposite directions.…
Patch notes4 changes18 numericFix - No Creeps Were Harmed TD
Nominate No Creeps for the Steam Awards
Hey Everyone! A few months ago, No Creeps left Early Access into full blown 1.0! Early Access saw 10 major updates, bringing new features, content, and thousands of tweaks and fixes. Most of all, the game now boasts a w…
Announcement1 changeMaps - No Creeps Were Harmed TD
Update 1.1.1
Tuning -Entropy Wave cast cost reduced from 65 to 55. -Reroll Essence cost reduced by 50%. -Gatler multishot artifact projectile count increased to from 2 to 4. Tweaks -Slight changes to artifact rarity colors (fixed du…
Patch notes3 changes2 numericFix - No Creeps Were Harmed TD
No Creeps Were Harmed TD: Entropy 1.1.0!
NEW MAPS Drop: A mostly vertical map where creeps speed downward at ludicrous speeds! Spew: A new contender for the hardest map in the game. Creeps emerge from the center of the map and assault four drillers on the frin…
Patch notes4 changesFixMaps - No Creeps Were Harmed TD
Update 1.0.3
Tuning -SRM fire rate reduced from 0.6, 0.8, 1.0 to 0.4, 0.6, 0.8. -Toxic Launcher range increased from 4, 4.5, 5.0, 6.5 to 4.5, 5.0, 5.5, 6.5. -Beam Emitter purchase cost reduced from 140 to 130. -Blaster Freeze On Hit…
Patch notes3 changes5 numericBalance - No Creeps Were Harmed TD
Update 1.0.2
Additions -Added a backup save system for when the unthinkable happens. Tweaks -Adjusted some tiles on “Hairpin” to hopefully make the Porter behavior more obvious. -Endless score, XP and bonus rate is shown on the quit…
Patch notes3 changesFixGameplay - No Creeps Were Harmed TD
No Creeps Were Harmed TD: 1.0 Now Available!
No Creeps version 1.0 is finally here! This update features 5 new maps, bug fixes, tuning changes and tweaks. The game has evolved a lot during its time in early access, thanks to player feedback and suggestions. It’s b…
Patch notes5 changes15 numericFix - No Creeps Were Harmed TD
1.0 IS COMING JULY 27TH!
No Creeps Were Harmed TD will be leaving Early Access on July 27, 2024! The game has been mutating in early access for nearly a year, and it’s now time for the game to leave the festering nest and stand on its own twelv…
Announcement1 changeMaps - No Creeps Were Harmed TD
Update 0.9.1
TWEAKS -Better default camera position for Loophole map. FIXES -Fixed rare case where SRM target preview would give incorrect information. -Fixed Brian's auto upgrade states persisting between maps. -Fixed some billboar…
Patch notes2 changesFixMaps - No Creeps Were Harmed TD
No Creeps Were Harmed TD: Apogee 0.9.0!
NEW MAPS Apogee: A new early map with lots of opportunities to send creeps to the far edges. Gemini: A new mid level map that’ll test your ability to reused routes more than once. Loophole: A new randomized map full of…
Patch notes6 changesFixMaps - No Creeps Were Harmed TD
Update 0.8.1
ARTIFACT TUNING -Blaster blast wave on hit damage reduced from 100% to 80%. -Blaster zap cloud damage increased from 35% to 65%. -Ground Pounder cast chance reduced from 20%, 30%, 40%, to 15%, 25%, 30%. -SRM zap cloud d…
Patch notes3 changes3 numericFix - No Creeps Were Harmed TD
No Creeps Were Harmed TD: Ascension 0.8.0!
Beware of the HUSTLER, a new boss that can hasten fellow creeps! Entangle with 4 new maps, which include the TELE-PORTAL? All new powerful artifacts, tweaks, fixes and more! Enjoy! NEW MAPS Ascend: A tall map of section…
Patch notes7 changes2 numericFix - No Creeps Were Harmed TD
Update 0.7.1
TUNING -Flank map starting cred increased from 1600 to 1750. -Micro map starting cred increased from 500 to 550. -Gatler upkeep increased from 1.4% to 1.6%. FIXES -Fixed Gatler passive ammo regen going higher than ammo…
Patch notes2 changes3 numericFix - No Creeps Were Harmed TD
No Creeps Were Harmed TD: Divergence 0.7.0!
THE GATLER An absolute monster of a turret with massive range. The Gatler takes a while to spin up, but once it gets going it turns into a deadly ammo eating bullet hose that can shred targets at a distance. Accuracy su…
Patch notes8 changesFixMaps


