What changed
1 fix1 addition1 change0 removals
- Balance
- Gameplay
- Performance
changedARTIFACT TUNINGBlaster blast wave on hit damage reduced from 100% to 80%. -Blaster zap cloud damage increased from 35% to 65%. -Ground Pounder cast chance reduced from 20%, 30%, 40%, to 15%, 25%, 30%. -SRM zap cloud damage increased from 60% to 65%.
addedTUNINGLimit boss creeps to 6 per wave. This will prevent wave 45 from often spawning 8 or more boss creeps because they’ve been newly added to the spawn pool.
fixedFIXESFixed roamers getting stuck on Tele-Portals that have blockages. -Fixed some subtle flickering of distant cloud effects.
Blaster blast wave on hit damage100%→80%↓Blaster blast wave on hit damage decreased, nerf-Blaster zap cloud damage35%→65%↑-Blaster zap cloud damage increased, buff-SRM zap cloud damage60%→65%↑-SRM zap cloud damage increased, buffNo Creeps Were Harmed TD changes
changedBlaster blast wave on hit damage reduced from 100% to 80%. -Blaster zap cloud damage increased from 35% to 65%. -Ground Pounder cast chance reduced from 20%, 30%, 40%, to 15%, 25%, 30%. -SRM zap cloud damage increased from 60% to 65%.
addedLimit boss creeps to 6 per wave. This will prevent wave 45 from often spawning 8 or more boss creeps because they’ve been newly added to the spawn pool.
fixedFixed roamers getting stuck on Tele-Portals that have blockages. -Fixed some subtle flickering of distant cloud effects.
ARTIFACT TUNING
-Blaster blast wave on hit damage reduced from 100% to 80%. -Blaster zap cloud damage increased from 35% to 65%. -Ground Pounder cast chance reduced from 20%, 30%, 40%, to 15%, 25%, 30%. -SRM zap cloud damage increased from 60% to 65%.
TUNING
-Limit boss creeps to 6 per wave. This will prevent wave 45 from often spawning 8 or more boss creeps because they’ve been newly added to the spawn pool.
FIXES
-Fixed roamers getting stuck on Tele-Portals that have blockages. -Fixed some subtle flickering of distant cloud effects.