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Latest No Creeps Were Harmed TD updates
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- No Creeps Were Harmed TD
Update 0.6.1
START CRED DIFFICULTY CHANGES Start cred differences based on difficulty are now percentages instead of a fixed value. TWEAKS -Improvements to random maps to ensure helper tiles are always present (boosters, Gleep vats,…
Announcement3 changes1 numericFix - No Creeps Were Harmed TD
No Creeps Were Harmed TD: Variance 0.6.0!
UPDATE 0.6.0 VARIANCE! Variance Check out 6 new maps, 4 of which CHANGE every time you play them!?!? The rest of the silly story is complete (English only .. for now). Frenzied creeps! New artifact mods, experimental co…
Announcement10 changesFixMaps - No Creeps Were Harmed TD
Update 0.5.4
STRANDED CREEP CHANGES Creeps teleport back to their starting point if stranded or walled in, instead of being killed. Stranded creeps have their health restored AND still cause mutation of other creeps. Stranded creeps…
Announcement6 changesBalanceGameplay - No Creeps Were Harmed TD
Update 0.5.3
SPLITTERS CREEP CHANGES -Splitters will only split twice per creep at maximum (3 generations total). -The final split will always be Critters. -3 Critters will spawn instead of 2 if the parent Splitter creep level is hi…
Event5 changes3 numericFix

