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Steam News18 June 20242y ago

Update 6.0 - Shadows of the Past

Patch Notes: New Chapters: Added 2 new chapters, including a crucial plot chapter. Camera Improvements: Enhanced camera functions. Smooth disappearance of certain objects when the camera gets close.

Full notes

Full Ninja Resurrection: A tale of Kuro update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix5 additions2 changes1 removal
  • Gameplay
  • Balance
  • Maps
  • UI and audio
  • Fixes
addedNew Chapters: Added 2 new chapters, including a crucial plot chapter.
changedCamera Improvements: Enhanced camera functions. Smooth disappearance of certain objects when the camera gets close.
changedCombat Adjustments: More responsive parrying and buffered actions after current animations. Adjusted aerial combat physics. Introduction of Jump QTE, making it easier to avoid wall collision damage (previously almost impossible).
addedHealing and Chakra: Added the ability to HEAL in exchange for chakra. Noticeable effect when lacking chakra for specific actions. Chakra accumulation speed increased by 1.5 times.
addedCharacter and Animation Enhancements: Redesigned many of Kuro’s animations for smoother and more visually appealing movements. Added horizontal flight animation.
addedGameplay Mechanics: Reduced health of the first boss (80 HP per stage instead of 100). Surprise awaits if you fail Attack QTE in the second phase of any boss. Satoru’s zombies can now be exploded with black fireballs. Game pauses if the gamepad is disconnected.

Ninja Resurrection: A tale of Kuro changes

addedNew Chapters: Added 2 new chapters, including a crucial plot chapter.
changedCamera Improvements: Enhanced camera functions. Smooth disappearance of certain objects when the camera gets close.
changedCombat Adjustments: More responsive parrying and buffered actions after current animations. Adjusted aerial combat physics. Introduction of Jump QTE, making it easier to avoid wall collision damage (previously almost impossible).
addedHealing and Chakra: Added the ability to HEAL in exchange for chakra. Noticeable effect when lacking chakra for specific actions. Chakra accumulation speed increased by 1.5 times.
addedCharacter and Animation Enhancements: Redesigned many of Kuro’s animations for smoother and more visually appealing movements. Added horizontal flight animation.

Patch Notes:

New Chapters: Added 2 new chapters, including a crucial plot chapter.

Camera Improvements: Enhanced camera functions. Smooth disappearance of certain objects when the camera gets close.

Combat Adjustments: More responsive parrying and buffered actions after current animations. Adjusted aerial combat physics. Introduction of Jump QTE, making it easier to avoid wall collision damage (previously almost impossible).

Healing and Chakra: Added the ability to HEAL in exchange for chakra. Noticeable effect when lacking chakra for specific actions. Chakra accumulation speed increased by 1.5 times.

Character and Animation Enhancements: Redesigned many of Kuro’s animations for smoother and more visually appealing movements. Added horizontal flight animation.

Gameplay Mechanics: Reduced health of the first boss (80 HP per stage instead of 100). Surprise awaits if you fail Attack QTE in the second phase of any boss. Satoru’s zombies can now be exploded with black fireballs. Game pauses if the gamepad is disconnected.

User Interface: Added the ability to translate texts in Kuro's Reflections via Google Translate to the player’s native language due to the high level of English used.

QTE and Collision Fixes: Improved wall collision detection - characters should no longer end up behind walls, but not guaranteed. The game and characters now return to their original state if Block QTE sequence is suddenly disrupted.

Other Bug Fixes: Fixed the attack impulse bug where attacks went in the opposite direction. Fixed numerous minor bugs (and possibly introduced new ones?). Repeatedly fixed the gravity loss bug.

Source

Steam News / 18 June 2024

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