What changed
1 fix2 additions7 changes0 removals
- UI and audio
- Gameplay
- Performance
- Maps
- Balance
- Fixes
addedNew AI System - Chaos Deflect (Experimental). The AI has been upgraded with a brand-new Chaos Deflect system, replacing precise parries with complete anarchy. This makes the game slightly easier—but not too much. An aggressive playstyle is now highly rewarded, as enemies will relentlessly spam the block button while you're attacking, pushing the system to its limit and leaving themselves open. For now, you can switch between the old and new system at any time.
changedSubstitution Down – now deadlier than ever. - Substitution Up – increased speed and improved chaining. Now allows for instant follow-ups with Special Attack Forward, Special Attack Up, or any other action. - Special Attack Forward – improved enemy tracking.
changedUpgraded to DLSS 4 – should be a nice boost for mid-tier GPUs.
changedVolcanic Map Shader Update – improved visuals and effects for a more immersive experience.
changedCamera System Improved – enhanced cinematic sequences and overall camera behavior for a smoother, more immersive experience.
changedAI Tweaks – additional improvements to enemy behavior.
Ninja Resurrection: A tale of Kuro changes
addedNew AI System - Chaos Deflect (Experimental). The AI has been upgraded with a brand-new Chaos Deflect system, replacing precise parries with complete anarchy. This makes the game slightly easier—but not too much. An aggressive playstyle is now highly rewarded, as enemies will relentlessly spam the block button while you're attacking, pushing the system to its limit and leaving themselves open. For now, you can switch between the old and new system at any time.
changedSubstitution Down – now deadlier than ever. - Substitution Up – increased speed and improved chaining. Now allows for instant follow-ups with Special Attack Forward, Special Attack Up, or any other action. - Special Attack Forward – improved enemy tracking.
changedUpgraded to DLSS 4 – should be a nice boost for mid-tier GPUs.
changedVolcanic Map Shader Update – improved visuals and effects for a more immersive experience.
changedCamera System Improved – enhanced cinematic sequences and overall camera behavior for a smoother, more immersive experience.
Changelog:
- New AI System - Chaos Deflect (Experimental). The AI has been upgraded with a brand-new Chaos Deflect system, replacing precise parries with complete anarchy. This makes the game slightly easier—but not too much. An aggressive playstyle is now highly rewarded, as enemies will relentlessly spam the block button while you're attacking, pushing the system to its limit and leaving themselves open. For now, you can switch between the old and new system at any time.
- Substitution Down – now deadlier than ever. - Substitution Up – increased speed and improved chaining. Now allows for instant follow-ups with Special Attack Forward, Special Attack Up, or any other action. - Special Attack Forward – improved enemy tracking.
- Upgraded to DLSS 4 – should be a nice boost for mid-tier GPUs.
- Volcanic Map Shader Update – improved visuals and effects for a more immersive experience.
- Camera System Improved – enhanced cinematic sequences and overall camera behavior for a smoother, more immersive experience.
- AI Tweaks – additional improvements to enemy behavior.
- Updated Parry & Damage Effects – new visuals for parries and hit reactions.
- Camera Shake Enhancements – adjusted for better impact feel.
- Burn Damage Increased – fire is now an even bigger threat (or not?).
- Old Bugs Fixed, New Ones Added – because it wouldn’t be an update otherwise.
Now, Kuro's attacks are at peak effectiveness against bosses. Parry and strike back, dodge and punish, bait and cheese — choose your strategy and take down any enemy. Good luck!