Full notes
Full Night Shippers update
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What changed
- UI and audio
- Balance
- Server
- Maps
- Gameplay
Bug Fixes
Fixed an issue where Complex could not spawn shops. Fixed an interaction where Butcher can now correctly hook Impostor when hit. Fixed a bug where held items could block the player’s flashlight. Fixed several minor localization issues in Traditional Chinese and French. (If you find any other localization issue, please let us know!) Improved an issue where items could get stuck in unreachable areas.
Balance Changes
Reduced entity's HP multiplier for Hard (to 10%) and Nightmare (to 25%) difficulties.
We’ve received reports of Cultists reaching extremely high movement speeds in late-game scenarios. It was due to an exponential scaling in multiplayer lobby. Cultist (Nerf) Removed the passive to gain movement speed per hit.
This was caused by a bug where the Beggar was not behaving correctly, resulting in uncounterable situations. Beggar (Nerf) Charge attack no longer forces players to drop items. Charge now stops upon hitting obstacles. Charge attack cooldown increased to 60 seconds.
Elite Beggar (Nerf) Removed Gas Cylinder from Elite Beggar’s starting item pool.
We tuned down his power a little bit as he is only an early map entity Golden Sausage Man (Nerf) Reduce damage scaling per hit from 50% to 20%
Doll Legs (Nerf) Deal 50% less damage. Now run slower from 1000 to 650 movement speed Item buff: Shotgun: Damage per pallet increase from 10 to 12 Firework: Now is being sold in normal shop instead of VIP shop. 50% cheaper and deal 60 damage on explosion instead of 30 Onnie Fan: Increase knockback force by 40%
AI & Behavior Changes Updated Spider Mimic behavior. He will no longer track player movement (He is a dumb spider again) Updated Citizen and Cultist behavior to help prevent situation where they could see throw the wall
Gameplay Improvements
Increased collision size for some smaller items to improve interaction. Optimized navmesh and entity count to reduce CPU usage. Volume sliders for SFX and music are now fully separated.
New Player Experience
Tutorial will now automatically start after signing the contract. Picking contracts on Day 1 is now available for all new save files.
Source
Changelog.gg summarizes and formats this update. How we read updates.
