What changed
1 fix0 additions0 changes1 removal
removedBalance ChangesMost early-game shops and cooking-related shops no longer require a fee to obtain items. Cooking time reduced by 50%. Food can no longer turn into charcoal when overcooked. Whatever Works contract success rate reduced from 50% → 20%. Puppets now rest for 2 minutes after ending a chase. Cultist Puppet damage reduced by 50%.
fixedBug FixesFixed an issue where the Drugstore incorrectly required a Box instead of a Book. (Sorry!) Fixed several shop spawn locations that could cause shops to appear inside walls.
Whatever Works contract success rate50%→20%↓Whatever Works contract success rate decreased, nerfNight Shippers changes
removedMost early-game shops and cooking-related shops no longer require a fee to obtain items. Cooking time reduced by 50%. Food can no longer turn into charcoal when overcooked. Whatever Works contract success rate reduced from 50% → 20%. Puppets now rest for 2 minutes after ending a chase. Cultist Puppet damage reduced by 50%.
fixedFixed an issue where the Drugstore incorrectly required a Box instead of a Book. (Sorry!) Fixed several shop spawn locations that could cause shops to appear inside walls.
Balance Changes
Most early-game shops and cooking-related shops no longer require a fee to obtain items. Cooking time reduced by 50%. Food can no longer turn into charcoal when overcooked. Whatever Works contract success rate reduced from 50% → 20%. Puppets now rest for 2 minutes after ending a chase. Cultist Puppet damage reduced by 50%.
Bug Fixes
Fixed an issue where the Drugstore incorrectly required a Box instead of a Book. (Sorry!) Fixed several shop spawn locations that could cause shops to appear inside walls.