In this update3
Full notes
Full Nexus of the Dead God: The Microcosm update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Performance
- UI and audio
Nexus of the Dead God: The Microcosm changes
This version fixes numerous bugs, improves configurations, enhances multi-language support, and optimizes the interface layout for a smoother and more streamlined gaming experience.
Bug Fixes
Fixed an issue where 2 extra AP were awarded in the first round. Corrected an error where the health bar display was reversed. Resolved the issue where the default tactical panel was blank and lacked configurations after recruiting a new hero in the tavern. Fixed an issue where silence-type skills were not working.
Content Improvements and Optimizations
Batch production of default tactical panels for all classes; new characters now come with a complete set of configurations, eliminating the need to build from scratch.
Optimized battle panels for both sides; skills that do not meet the release conditions are now uniformly marked as unavailable, making it easy to distinguish whether they can be released.
Further streamlined and optimized text descriptions of all skill trigger conditions.
Interface Structure Redesign
Added pagination tabs to the character details page, dividing it into three main sections: Abilities, Skill List, and Equipment.
The character details page has been improved and can now accurately display unit counter relationships.
Localization improved! Simplified Chinese, Traditional Chinese, English, Japanese, and Korean multilingual translations are now complete.
All language text has been proofread!
QQ Group: 760152147, welcome to join and communicate!
Source
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