In this update3
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Full Nexus of the Dead God: The Microcosm update
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Repeated intro
Hello everyone, I've updated the character illustrations with more exquisite details, which are currently available in the demo.
What changed
- Gameplay
- UI and audio
Nexus of the Dead God: The Microcosm changes
This time, I'll be introducing three characters from the game— Daji, Mirror Spirit, and Jade. With their unique skills and settings, they will be incorporated into pre-battle strategic building, becoming core combat forces that players can develop and combine.
Daji|Possessed by the Nine-Tailed Fox, a Smile That Could Topple Kingdoms
The daughter of the Su family of Jizhou, naturally beautiful, but her fate was rewritten by the arrival of a fox demon. After being possessed by a nine-tailed fox, she possesses a stunningly beautiful face and bewitching charm, capable of swaying minds and confusing friend and foe with a few words. She will be positioned as a bewitching character, making her the most intimidating "psychological warfare" role in the team. [hr]
Mirror Demon | An ancient mirror becomes a spirit, replicating everything
A thousand-year-old bronze mirror deep within an ancient house, absorbing the essence of the sun and moon and observing the myriad aspects of the world, eventually transformed into a spirit.
It can reflect people's hearts and replicate everything—whether it's appearance, moves, or demonic power and magic, it can perfectly replicate them.
As a highly strategic special unit in the game, the Mirror Spirit focuses on defense enhancement and target protection, making the battle full of infinite possibilities.
Jade Stone|The Three Demons of Xuanyuan, the Sound of the Zither Disrupts the Gods
One of the three demons of Xuanyuan Tomb, its true form is a thousand-year-old jade pipa.
The sound of the zither can disrupt people's minds, disturb their souls, and confuse their judgment of friend and foe. It is a strange existence that silently controls the battle.
She primarily uses sonic attacks, stun effects, and sustained crowd control within the team; wherever her music reaches, no one can remain conscious.
Ling Shu Xu: Ants is based on Chinese mythology + roguelike strategy + pre-battle AI programming, with a system of formation → equipment → tactical setup → auto-battle.
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Source
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