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Steam News1 December 20257mo ago

Hotfix Notes For November 30

Seems like everything is working properly with the uploads again. So here comes the next round of tweaks and fixes! Hotfix Notes "Melanie" no longer notices things. - Several stray face graphics fixed from old artwork.

Full notes

Full Neverspring Chronicles update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes2 additions1 change0 removals
  • Gameplay
  • Performance
  • Maps
fixedHotfix Notes
fixed"Melanie" no longer notices things. - Several stray face graphics fixed from old artwork. - Some dialogue fixes where text was cut off. - Dogs with blasters? Not anymore. Worgs will no longer crash the game by trying to use tech skills. - Axe Throw's damage formula has been fixed. - Some enemies were showing up much larger than intended. They've been cut down to size. - The shallow water in Eastpoint now works correctly. - Bennet's graphics have been fixed in the Underways. - Some files were missing due to the earlier problems with Steam's uploading. These should be fixed now. - The "Steal" skill has been made more useful by making some items only gotten through stealing. - The "Dance" skill no longer uses 2x it's skill cost. Calm down, Vanessa. - The "Earth Fist" skill now properly registers as Earth damage. It will now trigger Cave-Ins instead of storms. - Cooldowns have been added to monster skills to prevent spamming. - The combat lighting system bug has been fixed. - The Trash Golem summons have been buffed and the summons no longer use the same attack.
addedCombination Skills Introduced
changedThe first combination skill is granted during the Arena Fight. Players with current games that have already finished the Arena Fight will learn the skill automatically the next time they walk out onto the world map.
addedGobsworth's new signature skill is also a type of combination skill but it directs his worgs to perform combinations. A combination skills only consumes the turn of the leading party member, not any party members who assist in the combination.
fixedMore combination skills are in the works. Another hotfix patch will be coming soon with further improvements. I just needed to get this one out quick to address the missing file issues. Thank you, again, to all the heroes of Neverspring out there! o/

Neverspring Chronicles changes

fixedHotfix Notes
fixed"Melanie" no longer notices things. - Several stray face graphics fixed from old artwork. - Some dialogue fixes where text was cut off. - Dogs with blasters? Not anymore. Worgs will no longer crash the game by trying to use tech skills. - Axe Throw's damage formula has been fixed. - Some enemies were showing up much larger than intended. They've been cut down to size. - The shallow water in Eastpoint now works correctly. - Bennet's graphics have been fixed in the Underways. - Some files were missing due to the earlier problems with Steam's uploading. These should be fixed now. - The "Steal" skill has been made more useful by making some items only gotten through stealing. - The "Dance" skill no longer uses 2x it's skill cost. Calm down, Vanessa. - The "Earth Fist" skill now properly registers as Earth damage. It will now trigger Cave-Ins instead of storms. - Cooldowns have been added to monster skills to prevent spamming. - The combat lighting system bug has been fixed. - The Trash Golem summons have been buffed and the summons no longer use the same attack.
addedCombination Skills Introduced
changedThe first combination skill is granted during the Arena Fight. Players with current games that have already finished the Arena Fight will learn the skill automatically the next time they walk out onto the world map.
addedGobsworth's new signature skill is also a type of combination skill but it directs his worgs to perform combinations. A combination skills only consumes the turn of the leading party member, not any party members who assist in the combination.

Seems like everything is working properly with the uploads again. So here comes the next round of tweaks and fixes!

Hotfix Notes

  • "Melanie" no longer notices things. - Several stray face graphics fixed from old artwork. - Some dialogue fixes where text was cut off. - Dogs with blasters? Not anymore. Worgs will no longer crash the game by trying to use tech skills. - Axe Throw's damage formula has been fixed. - Some enemies were showing up much larger than intended. They've been cut down to size. - The shallow water in Eastpoint now works correctly. - Bennet's graphics have been fixed in the Underways. - Some files were missing due to the earlier problems with Steam's uploading. These should be fixed now. - The "Steal" skill has been made more useful by making some items only gotten through stealing. - The "Dance" skill no longer uses 2x it's skill cost. Calm down, Vanessa. - The "Earth Fist" skill now properly registers as Earth damage. It will now trigger Cave-Ins instead of storms. - Cooldowns have been added to monster skills to prevent spamming. - The combat lighting system bug has been fixed. - The Trash Golem summons have been buffed and the summons no longer use the same attack.

Combination Skills Introduced

The first combination skill is granted during the Arena Fight. Players with current games that have already finished the Arena Fight will learn the skill automatically the next time they walk out onto the world map.

Gobsworth's new signature skill is also a type of combination skill but it directs his worgs to perform combinations. A combination skills only consumes the turn of the leading party member, not any party members who assist in the combination.

More combination skills are in the works. Another hotfix patch will be coming soon with further improvements. I just needed to get this one out quick to address the missing file issues. Thank you, again, to all the heroes of Neverspring out there! o/

Source

Steam News / 1 December 2025

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