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Full Neverspring Chronicles update
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There has been some really cool feedback so far that is legitimately inspiring to me. I remember being younger, wanting to play an odd game, and going down one rabbit hole or another to figure things out. Sometimes it was looking for an English translation. Sometimes it was trying to figure out how to get the game to run at all. Whatever the reason, the hunt was all part of the fun. I've heard that some Neverspring players have done the same. One player e-mailing himself save files to play here or there. Another player scouring Reddit for solutions to Mac compatability. These experiences that make their way back to me are like the realization of exactly what I was hoping to do by being an indie game dev: sharing those experiences I had along the way. So in an effort to continue improving the game, I was finally able to get in there and get some cloud save features up and running. Thanks again to all the awesome players out there who continue to help make all this possible!
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