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Steam News28 February 20264mo ago

Patch notes 0.1.53

Hello, Scavengers! We’re bringing you a new patch! English Changes and Balance Water Visuals: Level design updated with new post-processing and increased water height for better visibility.

Full notes

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What changed

1 fix2 additions3 changes0 removals
  • Gameplay
  • Balance
  • Fixes
  • Maps
addedHello, Scavengers!We’re bringing you a new patch!
changedEnglishChanges and Balance
addedEnglishWater Visuals: Level design updated with new post-processing and increased water height for better visibility.
changedEnglishScrap Distribution: Adjusted scrap spawning; items now appear in specific size variations instead of being completely randomized.
fixedEnglishMorgue Softlock: Fixed an issue where players couldn't "Retrieve Crew," preventing them from being stuck until the end of the round.
changedEnglishSewer Map Boundary: Blocked an exit in the sewers where players could fall through the map into the infinite void.

Hello, Scavengers!

We’re bringing you a new patch!

English

Changes and Balance

  • Water VisualsLevel design updated with new post-processing and increased water height for better visibility.
  • Scrap DistributionAdjusted scrap spawning; items now appear in specific size variations instead of being completely randomized.

Major Bug Fixes

  • Morgue SoftlockFixed an issue where players couldn't "Retrieve Crew," preventing them from being stuck until the end of the round.
  • Sewer Map Boundary: Blocked an exit in the sewers where players could fall through the map into the infinite void.

Known issues we are working on

  • Police Navigation: We are currently tweaking room objects to improve the Police AI pathfinding.

Have a good weekend!

Best regards,

BrokenQuill

Source

Steam News / 28 February 2026

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