Full notes
Full NeuroCorp update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Fixes
- UI and audio
Hello, Scavengers!
We’re bringing you a new patch focused on improving dungeon exploration and fixing some critical interaction bugs:
Changes and Balance
- Dungeon ExpansionWe’ve increased the number of rooms to make exploration more varied.
- Blackout AlertA new on-screen message has been added for when the power goes out in the dungeon. Don't let the darkness catch you off guard!
Spectator System: We have refactored the system used by dead players to spectate the living to make it more stable and fluid.
Major Bug Fixes
- Upgrade ItemsWe’ve fixed the bug where picking up an upgrade item wouldn't apply the effect and would cause the player to lose input control. You can now power up without fear!
Known issues we are working on
Dash Loop: We are aware that players occasionally get stuck in the dash animation indefinitely.
Proximity Voice Volume: The proximity voice volume setting does not apply correctly while you are in spectator mode (dead).
We hope you enjoy these improvements!
Best regards,
BrokenQuill
Source
Changelog.gg summarizes and formats this update. How we read updates.
