Full notes
Full Nether Spirits: Beyond the Gate update
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Repeated intro
Hello Newforged Ones!
What changed
- Gameplay
- UI and audio
- Server
- Balance
We’re incredibly excited to launch the PvP Demo of Nether Spirits TODAY! 🎉
Here is a quick summary of the changes:
Gameplay
Added new PvP mode.
Play a Run: Go through a normal run as you usually do.
Save Your Deck: At the end of your run, you’ll now have the option to save your deck for PvP.
Enter PvP Mode: Bring that deck into battle against other players (If no match is found quickly, you’ll face fallback bots that use real player decks.)
Survive With 3 Lives: Each deck has three lives. How many wins can you get?
UI
Complete UI rework.
Added new Game Over screen:
Post-combat statistics.
Improved Reward UI:
Better UX for skipping Soulshards and cards.
Added new UI animations.
Added new Game Mode selection screen.
Combat
New sound effects for attack poses.
Improved visuals for large enemy attack poses.
New VFX for all enemies.
New VFX for all player characters.
Added new attack poses for all enemies.
Added new attack poses for player characters.
Introduced new enemy variant types:
Hyakume
Alkonost
Ifrit
Gorgon
Improved animations for attack poses.
Art
Added new 3D characters:
Wrath (Female)
Pride (Male)
Envy (Male)
Improved visuals for Wrath (Male) 3D character.
Misc
Auto-reconnect for Campaign and PvP.
Improved tooltip logic.
Added tooltips for shard selection.
Added new art assets for POIs.
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New sound effects for POIs and POI interactions.
Improved animations for POI interactions.
Bug Fixes & Improvements
Fixed a Health Flask bug where the amount was displayed incorrectly.
Source
Changelog.gg summarizes and formats this update. How we read updates.
