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Steam News17 February 20264mo ago

Demo Update #6: Story, Environment & Improvements

Features 🧾Story Nodes: Get a first glimpse into the world of the Nether with 6 decision events, each with a fullscreen artwork. This is just the beginning of the feature!

In this update3

Full notes

Full Nether Spirits: Beyond the Gate update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes6 additions17 changes3 removals
  • Events
  • Gameplay
  • Server
  • Fixes
  • Balance
  • UI and audio
changedFeatures🧾Story Nodes: Get a first glimpse into the world of the Nether with 6 decision events , each with a fullscreen artwork . This is just the beginning of the feature! In the future there will be NPCs , travel decisions & lore . Steam post image
addedFeatures⛰️3D Environments: Added 5 more 3D environments and all existing environments have been polished more.Steam post image
changedImprovements🛜Network traffic usage reduced by 84.5% from on average 110 kbyte/s to 17 kbyte/s by sending single ECS components from server to client (similiar to delta compression)
addedImprovements🎯Optional Targets: You can now play cards that used to require 2 targets with only 1 target if it's a positive effect. Example: Great Roar II-B now let's you push up to 2 cards instead of exactly 2 cards.
addedImprovements🏃Option to Disable Animated Attacks. This allows you to have a more strategic overview with for example "Static" mode vs. a more cinematic feel with the "Enabled" mode. If you like things absolutely still, you can also choose the "Disabled" mode. Enabled → Zoom-in + animated attacks Static → No Zoom + static frames of attacks Disabled → Static characters
fixedBugsFixed : Fallback bot mechanic in PvP mode when no player is found
Searing Core : Cost10Searing Core : Cost decreased, nerfNumb to Pain : Increased base damage56Numb to Pain : Increased base damage increased, buffCulling : Base damage910Culling : Base damage increased, buffCleave : Base damage reduced by 1,21Cleave : Base damage reduced by 1, decreased, nerf

Nether Spirits: Beyond the Gate changes

changed🧾Story Nodes: Get a first glimpse into the world of the Nether with 6 decision events , each with a fullscreen artwork . This is just the beginning of the feature! In the future there will be NPCs , travel decisions & lore . Steam post image
added⛰️3D Environments: Added 5 more 3D environments and all existing environments have been polished more.Steam post image
changed🛜Network traffic usage reduced by 84.5% from on average 110 kbyte/s to 17 kbyte/s by sending single ECS components from server to client (similiar to delta compression)
added🎯Optional Targets: You can now play cards that used to require 2 targets with only 1 target if it's a positive effect. Example: Great Roar II-B now let's you push up to 2 cards instead of exactly 2 cards.
added🏃Option to Disable Animated Attacks. This allows you to have a more strategic overview with for example "Static" mode vs. a more cinematic feel with the "Enabled" mode. If you like things absolutely still, you can also choose the "Disabled" mode. Enabled → Zoom-in + animated attacks Static → No Zoom + static frames of attacks Disabled → Static characters

Features

  • 🧾Story Nodes: Get a first glimpse into the world of the Nether with 6 decision events, each with a fullscreen artwork. This is just the beginning of the feature! In the future there will be NPCs, travel decisions & lore. Steam post image

  • ⛰️3D EnvironmentsAdded 5 more 3D environments and all existing environments have been polished more.Steam post image

Improvements

  • 🛜Network traffic usage reduced by 84.5% from on average 110 kbyte/s to 17 kbyte/s by sending single ECS components from server to client (similiar to delta compression)

  • 🎯Optional Targets: You can now play cards that used to require 2 targets with only 1 target if it's a positive effect. Example: Great Roar II-B now let's you push up to 2 cards instead of exactly 2 cards.

  • 🏃Option to Disable Animated Attacks. This allows you to have a more strategic overview with for example "Static" mode vs. a more cinematic feel with the "Enabled" mode. If you like things absolutely still, you can also choose the "Disabled" mode.

    • Enabled → Zoom-in + animated attacks

    • Static → No Zoom + static frames of attacks

    • Disabled → Static characters

Bugs

  • Fixed: Fallback bot mechanic in PvP mode when no player is found

  • Fixed: Co-op partner had same rewards as player

  • Fixed: “Overpower” card did not provide any block at all.

Known issues

  • Rage is not shown in preview value of attacks

Balancing

Cards

  • Delicate Thorn: Increase Thorns gained by 1 from 3 to 4 ⬆️

  • Searing CoreCost decreased from 1 to 0; Removed block based on Rage, but you gain Block whenever you gain Burn. ⬆️
  • Survival of the FittestReworked Upgrade B ➡️
  • HubrisSoft Rework -> Has now 2 Charges and Banish. Making it easier to play, but removed Advance. 🔄
  • Numb to PainIncreased base damage from 5 to 6. ⬆️
  • Echidna's CunningSoft Rework -> Has now Banish, Cost reduced to 1, reduces all enemies' strength by 4 while in queue. 🔄
  • Echidna's FangsSoft Rework -> Now deals poison and heals for flat amount. Adjusted Upgrades accordingly. 🔄
  • CollapseSoft Rework -> No longer removes armor. Increases damage by 2 now instead of 1 (+ current armor). Has “Banish” and cost increased to 1. 🔄
  • CullingBase damage increased from 9 to 10. ⬆️
  • CleaveBase damage reduced by 1, from 2 to 1. ⬇️
  • Combat ReadyBase block reduced by 1, from 3 to 2 ⬇️
  • Crushing BlowBase damage increased, from 14 to 16; Upgrades adjusted accordingly ⬆️
  • Overpower: Now gains Block equal to 2x your Strength to your team → Previously did “1 + 1 per Strength”⬆️

  • SpitefulReduced Vulnerable amount on discard from 2 to 1. ⬇️
  • Seize the moment: Replaced Hasten-effect with "slow up to 2 cards"; Upgrade B allows you to slow up to 3 cards. ➡️

  • Bane: Now has the “Fading” Keyword for easier play. ⬆️

  • Added new Event-related cards 🆕

Enemies

  • Grey WitchesAdjusted Attack patterns + added SFX; slightly increased HP ⬆️
  • Enenra Trio: **“**Chaos Surge” deals 2 more damage ⬆️

  • Unicorn: “Majestic Charge” deals 1 more damage ⬆️

  • AlkonostAbility to gain more block, but max HP reduced by 2 ➡️
  • GryphonMax HP increased by 2 ⬆️

Teaser

For everyone that read through the end of this update. Here's a little treat for you: a teaser for an upcoming feature. Can you guess what this is about? Write me your guess in the comments! 😊

Source

Steam News / 17 February 2026

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