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Steam News4 May 20263mo ago

Update [EA.0.3.1] - 03-May-2026

[EA.0.3.1] - 03.05.2026 Added Depth/Difficulty widget (map and run result screen); - Actions gained after the end of turn transfer to the next turn; Changed all "animal" Data nodes moved to corrupted pool (Corwin, Torti

In this update4

Full notes

Full NET.CRAWL update

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What changed

1 fix1 addition1 change0 removals
  • UI and audio
  • Server
changedAddedDepth/Difficulty widget (map and run result screen); - Actions gained after the end of turn transfer to the next turn;
addedChangedall "animal" Data nodes moved to corrupted pool (Corwin, Tortilla, CrabD etc); - Divorce papers(data): moved to corrupted; - Persefone(core): reworked to "EOT refresh all and lose Core Strength per node refreshed"; - Free-rider(aspect): changed to "[If]: You may move to any active System or Data node with Express." - Flood(system node): Limit removed, up to 2(4) spaces away condition added; - Reconnection Protocol(system node): changed to "[Activation]: Reboot, then restore 1(2) Link.";
fixedFixedPolaris(core): Turn 2 transformation fixed; - Monty(core): didn't bite multiple times if Avatar was close; - Morning news(data): Singleton keyword tooltip; - Reminder+(system): Downtime 1; - Orion's belt fixed (again);

NET.CRAWL changes

changedDepth/Difficulty widget (map and run result screen); - Actions gained after the end of turn transfer to the next turn;
addedall "animal" Data nodes moved to corrupted pool (Corwin, Tortilla, CrabD etc); - Divorce papers(data): moved to corrupted; - Persefone(core): reworked to "EOT refresh all and lose Core Strength per node refreshed"; - Free-rider(aspect): changed to "[If]: You may move to any active System or Data node with Express." - Flood(system node): Limit removed, up to 2(4) spaces away condition added; - Reconnection Protocol(system node): changed to "[Activation]: Reboot, then restore 1(2) Link.";
fixedPolaris(core): Turn 2 transformation fixed; - Monty(core): didn't bite multiple times if Avatar was close; - Morning news(data): Singleton keyword tooltip; - Reminder+(system): Downtime 1; - Orion's belt fixed (again);

[EA.0.3.1] - 03.05.2026

Added

  • Depth/Difficulty widget (map and run result screen); - Actions gained after the end of turn transfer to the next turn;

Changed

  • all "animal" Data nodes moved to corrupted pool (Corwin, Tortilla, CrabD etc); - Divorce papers(data): moved to corrupted; - Persefone(core): reworked to "EOT refresh all and lose Core Strength per node refreshed"; - Free-rider(aspect): changed to "[If]: You may move to any active System or Data node with Express." - Flood(system node): Limit removed, up to 2(4) spaces away condition added; - Reconnection Protocol(system node): changed to "[Activation]: Reboot, then restore 1(2) Link.";

Fixed

  • Polaris(core)Turn 2 transformation fixed; - Monty(core): didn't bite multiple times if Avatar was close; - Morning news(data): Singleton keyword tooltip; - Reminder+(system): Downtime 1; - Orion's belt fixed (again);

Source

Steam News / 4 May 2026

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